Cthulhu Wars: Hound of Tindalos
Cthulhu Wars: Hound of Tindalos Rulebook
Table of Contents
Table of Contents
Loyalty Card
Hound of Tindalos
Pay 2 Doom and 2 Power to obtain this Loyalty Card, then place the Hound of Tindalos at any Gate (even one you don't Control).
Cost: [unreadable on scan — the value after "Cost" could not be read at the printed resolution]
Combat: [unreadable on scan — the value after "Combat" could not be read at the printed resolution]
Abilities
Chronoshift (Uncommon)
The Hound cannot perform the Move action by itself. The Hound Moves for free whenever you Move any other Unit. In doing so, the Hound teleports directly from an Area with a Gate to another Area with a Gate, neither of which need to be Controlled.
Angles of Time (Uncommon)
The Hound cannot be assigned a Kill in Battle. However, if a Hound is in an Area without a Gate (due to being Pained to such an Area, or the Gate itself being destroyed or moved, etc.), it is Eliminated. It can also be Eliminated if it cannot be Pained due to Enemy presence in adjacent Area (per normal Pain rules).
Transcriber note: in the Angles of Time text, the word after "if a Hound is" is hard to read on the scan (it looks like "even" or "in"); it is transcribed as "in" on the reading of the sentence's meaning. "in adjacent Area" is printed as such on the card, without "an", and is kept as printed. Verify against a physical card if available.