Cthulhu Wars: Cosmic Terrors Pack
Cthulhu Wars: Cosmic Terrors Pack Rulebook
Table of Contents
Table of Contents
Terrors
Terrors are a new type of Unit only found in some expansions.
Terrors are Summoned like Monsters, with a Summon Terror Action, requiring a Controlled Gate. They are equal to Monsters in their ability to Capture Cultists. That is, Monsters can protect Cultists against Terrors (and vice-versa), and Great Old Ones can still Capture a Cultist protected by a Terror. However, being a separate Unit type, they are not vulnerable to abilities which specifically target Monsters.
You may purchase a Terror's Loyalty Card during the Doom Phase.
You may purchase only one Loyalty Card per Doom Phase, so you may not gain a Neutral Monster in the same Doom Phase as a Terror.
When it is your turn to perform a Ritual of Annihilation, sacrifice 2 Doom and 2 Power. You may still perform a Ritual if you wish. When you spend the Power and Doom, choose a Terror Loyalty Card and place it by your Faction Card, placing the figure on the Map as instructed.
Once you earn a Terror Loyalty Card, you keep it for the rest of the game. From then on, only you may Summon and Control that Terror.
Cosmic Terrors
The Cosmic Terrors Pack contains three Terrors. Each has a Loyalty Card, which is obtained as described under Terrors above.
Dhole
Pay 2 Doom and 2 Power to obtain this Loyalty Card, then place th[e Dhole ... ] Controlled Ga[te] [not legible in source: the middle and end of this line are covered by the Great Race of Yith card]
Cost: 4
Combat: 5
Planetary Destruction (Po[st-Battle?]) [not legible in source: the rest of the ability name is covered]
If the Dhole is Killed or Elim[inated ... ] earn 2 Elder Signs. In additio[n ...] earns 2 Doom or 2 Power, y[ou ...] [not legible in source: the remainder of the ability text is covered by the Great Race of Yith card]
Great Race of Yith
Pay 2 Doom and 2 Power to obtain this Loyalty Card, then pla[ce the Great Race of] Yith at your Co[ntrolled Gate] [not legible in source: the words in brackets are covered by the Dhole and Quachil Uttaus cards]
Cost: [not legible in source]
Combat: [not legible in source]
Possession (Ongoing and Gathe[ring ... ]) [not legible in source: the rest of the timing label is covered]
If your Great Race of Y[ith ...] can Capture an enem[y ...] the presence of enem[y ...] Great Old Ones (or w[hen ...] Ferox ability is in effe[ct ...] [not legible in source: the remainder of this paragraph is covered by the Quachil Uttaus card]
In addition, if the Gre[at Race of Yith ...] play during the Gathe[ring ...] 1 Power per Captured [... ] your normal reward (o[r ...] [not legible in source: the remainder of this paragraph is covered by the Quachil Uttaus card]
Quachil Uttaus
Pay 2 Doom and 2 Power to obtain this Loyalty Card, then place Quachil Uttaus at your Controlled Gate.
Cost: 4
Combat: 1
Dust to Dust (Post-Battle): If an enemy Unit is Killed or Eliminated in a Battle involving Quachil Uttaus, the owner must choose one of the following options.
-
Select one of his lost Units to be permanently removed from the game
-
You receive an Elder Sign