Cry Havoc: Tactic & Sabotage Crystals
Cry Havoc: Tactic & Sabotage Crystals Rulebook
Table of Contents
Table of Contents
Tactic & Sabotage Crystals
Right after the setup, but before the first round, all players receive 3 Tactic (white) and 3 Sabotage (black) Crystals. After that in Initiative order, each player, starting from the first player, will place 1 Tactic and 1 Sabotage Crystal in two different Regions, except the regions with Headquarters. Continue this in the initiative order until all Crystals have been distributed.
Note: any Region can hold any number of Tactic and Sabotage Crystals.
These Crystals work only during battles; ignore them during Scoring phase if it's enabled.
These Crystals works only during player vs player Battle: If there are any Tactic or/and Sabotage Crystal (or both) in the Region where the Battle is resolved, all these special Crystals activate before the last step - Removing the Battle Token.
A player who won the Region Control Objective first gains 3 VP for each Tactic Crystal in that Region, then he loses 2 VP for every Sabotage Crystal in that Region (Players can't go below 0 VP, ignore any loses that would put you below 0). Then, when the Battle Token is removed, all Tactic and Sabotage Crystals should be removed from this Region as well. Meaning that players have to plan their moves already during setup because those Crystals will only influence the first Battle between players in those Regions.