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Crazy Quilt (fan expansion for Patchwork) thumbnail

Crazy Quilt (fan expansion for Patchwork)

Expansion for Patchwork

Crazy Quilt (fan expansion for Patchwork) Rulebook

Table of Contents

Table of Contents

  • Setup and Rules
  • Shape That Gets the 7-Button Bonus
  • Twists on the Rules

Setup and Rules

  1. Start the neutral token clockwise next to the free piece that is shaped like a cross, instead of the small piece (this is to nerf the power of the free piece, which is overpowered in the early game).

  2. The first player chooses the shape from the 6 below that will earn the 7-button bonus chip, placing a button on the circle below it.

  3. The second player selects one of the 6 rule twists, placing a button next to it to mark that rule as active for the game.

That's it! For storage, fold this paper down along the horizontal dotted line, then in half down along the vertical line so it fits in the box. Enjoy!

Shape That Gets the 7-Button Bonus

The sheet shows six candidate shapes, each drawn as a grid with a circle beneath it for the button. The shape grids are illustrations and are not reproduced in text here; the labels printed under them are:

  • 7x7
  • 6x8
  • 5x9
  • Border
  • Diamond
  • X

Twists on the Rules

The second player selects one of the following twists and places a button next to it to mark it as active:

  1. Place one of your first 3 pieces on the other player's board.
  2. When you land on the other player's token, steal a button from them (if they have one).
  3. Start with 10 buttons instead of just 5 buttons.
  4. Each empty square counts for 3 against you at game's end.
  5. Invert the shape chosen on the left, filling in squares outside the pattern for the bonus.
  6. Instant win - the first player to complete the shape wins!