Crazy Creatures
Crazy Creatures Rulebook
Table of Contents
Table of Contents
Two-Player Game
Each player takes two middle sections. The winner is the first to correctly assemble two complete creatures.
Includes
- Farm game board
- 20 animal parts
- Press-and-hear "animals sounds" barn
- Farmer
- 4 fence pieces
- Die
- Illustrated guide
Object of the Game
Be the first player to correctly assemble a complete animal – a horse, sheep, cow, or pig.
Setting Up
- Place the game board on a table.
- Set up the card board fence and place it around the pasture on the game board.
- Place all animal pieces in the pasture.
- Place the barn on the small green field.
- Put the farmer on any barn square on the game board.
- Each player takes the center part of an animal.
Playing the Game
Players take turns rolling the die and moving the farmer clockwise the number of spaces shown. A different action is required on every space depending on where the player lands.
The Barn
Press the roof of the barn piece to hear an animal sound. Identify the animal noise. Take a part of that animal from the pasture. Hear a neigh? Find a horse's head or hindquarters! Snap your part to the middle section of your animal – even if the middle is a pig!
Trading
Trade a part – head for head, middle for middle, head for back end or back end for head – with another player. You may NOT trade a head or a back end for a middle section.
Party Time
Choose a part from the pasture. If you already have two parts, exchange one of your parts with one from the pasture.
Bad Luck!
Place one of your animal parts back in the pasture. If you only have the center part of your animal, you must keep it.
Winning the Game
Play continues, with players creating crazy creatures, until one player has successfully assembled a cow, sheep, horse, or pig to WIN!