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Star Wars: Imperial Assault – Coruscant Back Alleys Skirmish Map thumbnail

Star Wars: Imperial Assault – Coruscant Back Alleys Skirmish Map

Expansion for Star Wars: Imperial Assault

Star Wars: Imperial Assault – Coruscant Back Alleys Skirmish Map Rulebook

Table of Contents

Table of Contents

  • Skirmish Missions
    • A: The Triple Cross
    • B: Propaganda War

Skirmish Missions

A: The Triple Cross

Coruscant Back Alleys

Gangsters are neutral figures (Health: 6, Defense: 2 ▼). When a figure defeats a gangster, its player gains 3 VPs.

End of Each Round: The player with initiative rolls 1 blue die. Deploy a gangster to the space that matches the accuracy result. Then, for each gangster, determine the closest non-gangster figures in line of sight. Each of those figures suffers 2 damage. Then, each player moves 1 different gangster up to 3 spaces.

B: Propaganda War

Coruscant Back Alleys

Setup: The player with the red deployment zone claims a Rebel mission token and the other player claims an Imperial mission token.

While adjacent to a propaganda poster his player controls, a figure can spend 2 movement points to flip that propaganda poster.

End of Each Round: Each player gains VPs equal to the number of propaganda posters that match the token in his play area.