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Core Worlds: Dice Tower Season 11 Kickstarter Promo thumbnail

Core Worlds: Dice Tower Season 11 Kickstarter Promo

Expansion for Core WorldsExpansion for Core Worlds: Galactic OrdersExpansion for Core Worlds: Revolution

Core Worlds: Dice Tower Season 11 Kickstarter Promo Rulebook

Table of Contents

Table of Contents

  • Tower Fanatics
  • Immolation Squadron
  • Le' Sav
  • Mutabot
  • Tower of Infinite Dice
  • Notes on the Cards

Tower Fanatics

Infantry

  • During an Invasion, you may spend 1 Energy to double the Ground Strength of the Tower Fanatics.

Immolation Squadron

Tactic

  • During an Invasion, double the Fleet Strength of 1 participating Starfighter. Afterwards, remove that Starfighter from the game. No card text can be used to "retain" that Starfighter.

Le' Sav

World

  • Empire Points: At the end of the game, choose 1 Sector. You gain +1 Empire Point for each of your Worlds in that Sector.

Mutabot

Robot

  • During an Invasion, Mutabot copies the Fleet Strength or Ground Strength of one other Unit in your Warzone.

Tower of Infinite Dice

Prestige

  • When you draft this card, pick a number from 1 - 6, and then roll 1d6. If you roll the chosen number or higher, set the die to the chosen number and then place the die on this card to signify its Empire Points.

Notes on the Cards

  • Each card's ability is reproduced verbatim from the card. The type line under each name is the card's printed type.
  • The scan shows each card's cost, Glory and Unit-strength values. These numeric values are not transcribed here, since the scan does not state their meaning in text.