Collect!
Collect! Rulebook
Table of Contents
Table of Contents
Components
4 Tokens
- 3 Half Crowns
- 1 Full Crown
64 Cards — 8 per Animal
The 8 Animals are: Crocodile, Parrot, Crab, Lion, Monkey, Hermit Crab, Octopus, and Chameleon.
Objective
Players take turns drawing and collecting Animal cards, arranging them in a row in front of them.
By using the Animals' Abilities, players aim to form an Alliance of 4 identical Animal cards to win rounds. The first player to claim a Full Crown wins the game!
Setup
- Shuffle all the cards and split them roughly into 2 face-down piles, forming 2 decks.
- Place both decks in the center within reach of all players.
- Place the Crown tokens next to the decks.
- Randomly choose a starting player, then turns proceed clockwise.
How to Play
1. Draw an Animal Card
Choose 1 of the 2 decks and reveal the top card to everyone. Then, pick one of these options:
- Keep the revealed card.
OR
- Put it back face down on top of either deck, then reveal the top card of the other deck and keep it.
2. Play an Animal Card
Play the revealed card from step 1 and place it on either the far left or far right of the player's row (on their first turn, players simply place the card in front of themselves).
Tip: The game is more strategic than it looks. Anticipating where you place your card may help.
3. Use the Animal's Ability (optional)
If the card played has an Ability, you may choose to activate it immediately.
Example: After playing this Crocodile, Johannes may choose to use its Ability to destroy any other card around the table.
4. End of Turn
Check if an Alliance has been formed. If not, the next player continues clockwise.
Forming an Alliance
A round ends immediately if, at the end of the active player's turn, they have formed an Alliance:
The player has created an Alliance of 4 adjacent identical Animal cards
Example: 4 Crabs adjacent to each other, or 3 Crabs and a Chameleon adjacent to each other (the Chameleon counts as a wild card when in a player's row).
OR
The player has created an Alliance based on an Animal Ability:
Example: Jérémy has 3 pairs in his row. With the Octopus' ongoing Ability, he wins the round.
As a reward, they claim a Half Crown token or the Full Crown token.
Claiming a Crown and Winning the Game
- Any time a player forms an Alliance, they immediately end the round and claim a Half Crown (if there are any left). Then, a new round starts. Reshuffle all cards and the next player in turn order goes first.
- If there are no remaining Half Crowns, the winner of the round takes the Full Crown instead.
Claim 2 Half Crowns or the Full Crown to WIN!
2v2 Mode
In this mode, the first player to get 2 Half Crowns or the Full Crown wins the game for their team. Teammates must sit across the table from each other.
Animal Abilities
Crocodile: Choose a card from any player's row. Put it at the bottom of either deck. Close any gap if required.
Crab: Choose any player's row (including yours). Move any card on left or right any number of spaces.
Monkey: Swap this card with any card from any player's row.
Hermit Crab: Take another turn if this row contains at least 1 Crab (or 1 Chameleon).
Lion: Win the round if this row contains 7 different cards (including this Lion).
Octopus: Win the round if there are 3 different pairs of cards in this row.
- The pairs do not need to be all connected together.
- It is possible to have 2 Octopuses as part of the 3 pairs.
Parrot: Declare an Animal, then reveal 1 card from the top of either deck. If it is the Animal declared, play the card (you may choose to activate its Ability). If it's not, put the card back on either deck.
Warning: A Chameleon stands as any Animal. If a player reveals a Chameleon this way, it is considered to be the declared Animal and must be added to their row.
Chameleon: This card counts as any Animal in the row. If the row has 2 Chameleons, you must immediately put both at the bottom of either deck.
Credits
Rules V1.0
- Game Design: Jérémy Ducret & Johannes Goupy
- Graphic Design & Illustration: Simon Caruso
- Development: Anthony Perone
- Lead Producer: Daryl Choo
- Producers: Thiago Aranha, Rebecca Ho, Riccardo Minetti, Nicholas Sia, Kenneth Tan, Kyeon Tan, Gregory Varghese, & Joshua Zhang
- Proofreading: Jason Koepp
- Product Manager: Anthony Perone
- Publishers: David Doust & Chern Ann Ng
Special thanks to all our playtesters!
2-5 players · Ages 8+ · 15 minutes