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Coast to Coast

Coast to Coast Rulebook

Table of Contents

Table of Contents

  • Components
  • Setup
  • Gameplay
  • Scoring
  • Solo Challenge
  • Locations

Components

  • 32 location cards
  • 1 player sheet per player
  • 1 writing utensil per player

Setup

To setup a solo challenge, see the appropriate section at the end of this rulebook. Otherwise, give each player a player sheet and a writing utensil, and then shuffle the 32 location cards into a single deck.

  1. Deal each player 2 private location cards, and then reveal 2 public location cards.
  2. From the 4 cards visible to each player, they must select one location to cross off by drawing an X on that location on their player sheet. This location can be private or public, and multiple players can cross off the same public location.
  3. Each player circles the remaining 3 locations visible to them; these will be the starting locations for their itinerary.

All location cards used during setup are discarded. Note that a player's crossed off locations are off limits for the remainder of the game and cannot be circled or scored.

Gameplay

Regardless of player count, the game consists of five rounds, each with the following steps.

  1. Reveal the top 4 location cards from the deck.
  2. Simultaneously, each player uses these 4 cards as follows, recording how they use each card on the round tracker in the top left section of their player sheet.
    • (a) First, you must cross off a location that matches one of the cards exactly (i.e. in all three characteristics). After you do so, place an X on the corresponding card in the round tracker. This crossed-off location is off limits for the remainder of the game.

      • The location you cross off does NOT need to be connected to a circled location.
      • You may cross off a location you previously circled, in which case it is no longer part of your itinerary.
    • (b) Next, you must add stops to your itinerary by circling one location for each of the three remaining cards (in the order of your choosing), subject to the following restrictions.

      • The location must match at least one characteristic from the location card you are using (highway, region, or type).
      • The location must be connected by a solid or dashed line to a location already circled (including locations circled earlier in this round).

      Mark each card as you use it with an empty circle on the corresponding card in the round tracker. If you circle the exact location shown on the card (matching all three characteristics), fill in this circle to mark it as an exact match. In the rare case that you cannot circle any location for a revealed card, simply skip that card. (Note that it is always beneficial to circle a location, if possible.)

  3. Once everyone has finished crossing off and circling locations, discard the 4 location cards.

Repeat these steps until five rounds have been completed, and then proceed to end-game scoring.

Scoring

At the end of the game, players earn points from the following four categories (these points are marked from left-to-right along the bottom of your player sheet).

  • Highways: For every continuous line of N locations you have circled along one highway, earn points according to the following chart. The chart is given on your player sheet as well.
N123456789
Points136101521283645

EXAMPLE: You have circled locations 1–2–3–4 and 8 along I-90. You earn 10+1 = 11 points for I-90. Add the scores from each individual highway to obtain your total highway score.

  • Types: If you have circled every location of a specific type (denoted both by icon and color), earn a number of points according to the following chart. The chart is given on your player sheet as well.
TypeTree (green)Yellow iconRed iconBuilding (grey house)City (white skyline)Monument (blue)
Points1616121288
  • Regions: Earn 6 points for each region in which you have circled every location (a region is a group of locations with the same number).

  • Exact matches: Earn 2 points for every exact match (represented by the filled-in circles) in your itinerary.

Add your points from each category to obtain your final score; the player with the most points is the winner! If there is a tie, the tied player with the most total highway points (i.e. the most cost-effective planner) is the winner. If there is still a tie, the victory is shared.

Solo Challenge

To play a solo challenge, follow all of the normal rules for gameplay, with the following changes to Setup and Scoring.

  • Setup
    1. Select one location card from the deck (either randomly or by searching for a card of your choice); this card represents your challenge for the game and should be placed on the table as a reminder. To win the game, you must circle every location matching at least one characteristic on this card. For example, if you select the Gateway Arch card, then you win the challenge if your final itinerary includes every location in region 5, every location with the building icon (house icon), and every location along I-70.
    2. To complete setup, shuffle the remaining location cards and reveal 4 cards. Circle 3 of these to be your starting locations, and then cross off the remaining location.
  • Scoring
    1. Each solo challenge is played on a simple win/lose basis. If you circle every location required by your challenge card, then you win! Compute your score according to the normal rules. If you do not complete the challenge, then you lose (and your final score is considered to be 0).
    2. If you win a challenge, record your score (if you sleeve your cards, you can simply write your score on the back of the location card!). Next time you attempt this challenge, try to beat your high score!

NOTE: The challenges vary in difficulty. For beginners, it is recommended to try Empire State Building (9 locations required) or The Alamo (10 locations). For a more difficult challenge, try Cedar Point or Wrigley Field, both of which require 16 locations to be circled!

Locations

The printed manual shows the 32 locations as numbered icons grouped by highway. In this transcription each location lists its highway, region number, type (described by icon and color, as printed), and state.

I-90

  • 1 – Space Needle, Washington (building, grey)
  • 2 – Yellowstone National Park, Wyoming (tree, green)
  • 3 – Mount Rushmore, South Dakota (tree, green)
  • 4 – Mall of America, Minnesota (building, grey)
  • 5 – Wrigley Field, Illinois (red icon)
  • 6 – Cedar Point, Ohio (yellow icon)
  • 7 – Niagara Falls, New York (tree, green)
  • 8 – Baseball Hall of Fame, New York (red icon)
  • 9 – Freedom Trail, Massachusetts (monument, blue)

I-70

  • 3 – Pike's Peak, Colorado (tree, green)
  • 4 – Negro Leagues Baseball Museum, Missouri (red icon)
  • 5 – Gateway Arch, Missouri (building, grey)
  • 6 – Children's Museum of Indianapolis, Indiana (yellow icon)
  • 7 – Phipps Conservatory and Botanical Gardens, Pennsylvania (yellow icon)
  • 8 – National Mall, District of Columbia (monument, blue)

I-80

  • 1 – Golden Gate Bridge, California (building, grey)
  • 2 – Great Salt Lake, Utah (tree, green)
  • 4 – College World Series, Nebraska (red icon)
  • 8 – Little League World Series, Pennsylvania (red icon)
  • 9 – Empire State Building, New York (building, grey)

I-40

  • 1 – Las Vegas Strip, Nevada (city, white)
  • 2 – Grand Canyon, Arizona (tree, green)
  • 4 – Oklahoma City Zoo, Oklahoma (yellow icon)
  • 5 – Beale Street, Tennessee (city, white)
  • 6 – Great Smoky Mountains, Tennessee (tree, green)
  • 8 – Myrtle Beach, South Carolina (yellow icon)

I-10

  • 1 – Hollywood, California (city, white)
  • 2 – Chase Field, Arizona (red icon)
  • 3 – The Alamo, Texas (monument, blue)
  • 5 – Bourbon Street, Louisiana (city, white)
  • 6 – Gulf Shores, Alabama (yellow icon)
  • 7 – Disney World, Florida (yellow icon)