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Clomping Creatures

Clomping Creatures Rulebook

Table of Contents

Table of Contents

  • Contents
  • Preparation
  • How to Play
  • End of the Game
  • Tips for Experienced Clomping Creatures
  • "The Great Tumbling Treats Parade" (Cooperative 2-Player Variation)

Contents

  • 1 game board
  • 24 path cards (dark backs)
  • 24 guessing cards (light backs)
  • 1 snake
  • 1 set of game instructions

Preparation

Complete the game board jigsaw and place it in the middle of the table. Turn the path cards animal sides up and sort them according to their backgrounds. Then place the path cards in two rows on the appropriate sides of the game board. The order of the animals is irrelevant.

Shuffle the guessing cards. Deal three to each player and put the rest face down in a stack beside the board. The remaining guessing cards are not needed and should be put back into the box face down. Get the snake ready.

How to Play

Play in a clockwise direction. The oldest player starts and will be the first Clomping Creature.

Draw the top guessing card from the deck and privately look at it. The same animals are on the guessing cards as the path cards.

Take a look where your animal is and place the snake on the part of the path that runs along the same side of the game board.

Now it is clear to the other players that the mystery animal is on this side of the game board. Place the card face down in front of you. Now you have to imitate the animal on the back of the player to your left and they have to try and guess the animal. Stand behind the other player and move your arms, hands and/or fingers over their back; and imitate the way the animal walks.

Hint: In order to make it clear which animal you are imitating, you can imitate their weight (e.g. an elephant stomps much heavier than a squirrel does). You can also imitate the way it moves and how quickly or slowly (e.g. a snail crawls slowly, a rabbit hops quickly). Or you can imitate certain features of the animal (e.g. a crab pinches with its claws, a chicken pecks with its beak).

Important: You can neither speak nor make any other noises or sounds. You are also not allowed to give any signs, answer any questions or draw the animal on the other player's back!

The player on your left now has to guess the animal that they think you have imitated by saying it out loud.

  • Were they right? Brilliant! The player receives a path card as a reward and you can keep the guessing card.
  • Were they wrong? Pity. Try your luck with the following players and let the animal run over their backs. If they did not guess the animal, then go to the next player and so on. If no player guesses the animal correctly, then both the guessing card and the corresponding path card are removed from the game.

Then the next player takes their turn. They are the new Clomping Creature and they draw a guessing card.

Warning: If there is only one path card left on one of the sides of the game board, then take it and place it on the side with the fewest path cards. If there are several possibilities, you can choose whichever you like.

End of the Game

The game ends when the deck is depleted and the last guessing card has been played. The player with the most cards wins. There can be multiple winners in the event of a tie.

Tips for Experienced Clomping Creatures

  • The game is more difficult if you do not sort the cards according to their background, but rather randomly distribute them on the game board.
  • It's even trickier when you place the path cards on only two or three sides of the game board.
  • Professionals don't use the game board or snake at all!

"The Great Tumbling Treats Parade" (Cooperative 2-Player Variation)

The basic rules of the game apply, but with the following changes:

  • Regardless of the number of players, ten guessing cards are drawn from the deck.

  • Only the player to the left of the player taking their turn can guess the Tumbling Treat.

    • If they guess correctly, then the Tumbling Treat places the guessing card face down onto the matching path card.
    • If they didn't guess correctly, then the Tumbling Treat says the mystery animal out loud. Then the guessing card is removed from the game.

    Then the next player becomes the new Tumbling Treat.

  • Once the last guessing card has been played, you each have to count how many path cards are covered by guessing cards.

    • 0: Awful! The Tumbling Treats duped you! It'll be better with just a little practice, so play again!
    • 1-3: Not bad tumbling at all!
    • 4-6: Super, you are great Tumbling Treats!
    • 7-9: Great job, you have the knack for this!
    • 10: Absolutely top notch, you're faster than anything that's ever been seen!