Civolution FAQ
125 questions players ask · Updated Nov 8, 2026 · Full rulebook
General
- Can you attack other players in Civolution?
- Can tribes be weakened while they are on boats?
- Are the water territories of one lake separate territories, and do boats move?
- Can you move a boat once it has been built?
- Does a farm disappear if you have no tribes in its territory?
- Can two tribes board the same boat, and what happens when it is full?
- What is the difference between a strong and a weak tribe?
- Can a weak tribe, or a tribe in the wilderness, hunt?
- Does a tribe displaced into the wilderness still count as being in that territory?
- What does a Fire Encampment do, and do you keep its points when the tribe leaves?
- What is the Deus ex machina favor, and how many times can I use it?
- Does the Breakthrough event give a bonus when nobody has any idea markers?
Setup and Components
- Do you need one set of 15 module tiles per player?
- How many event cards are used in a game?
- Can experienced players draft their starting cards while newcomers use preset hands?
- Do you still play phases 1 to 3 in the first era after setup?
- What happens when the 50-marker supply runs out, and can markers overflow a space?
- If your marker supply is empty, how do you get the marker for a reset?
- How many console columns are there, and can income chips go in any column?
- Can goal chips share a column with research cards?
- Can you place an income chip above an incomplete row of goal chips?
Phases 1 to 3: Cards, Goals and Extra Find
- When is the goal chip display refilled in Phase 2?
- Can you discard or replace the goal chip, income chip or attribute chip displays?
- Can you place a new goal chip on top of another before all three goal spaces are filled?
- Do goals 1 to 4 (tribe and farm) need both in the same territory?
- Can you make an extra find in Phase 3 if your only tribes are on boats?
- Can Compound Eyes take a card other than the top of a face-up research stack?
Action Phase and Resets
- Can you reset when you still have more than three dice on your console?
- Are the four reset markers a limit on resets?
- Do you still gain an idea or food from a reset after your reset markers are gone?
- Is there an automatic reset between eras, and do I get my dice back at era start?
- Do unused dice and planning markers stay on your console when a round or reset ends?
- Can you use idea markers to change reset dice before placing them on your console?
- When are insight checks (like Socialism) made for dice altered by Giant Brain or Adept Civilization?
- If you end an era with no dice, must your first action in the next era be a reset?
- After the last reset is triggered, how many more turns does each player get?
- In a 2-player game, can the phase indicator move twice in a row?
- Can you activate the same module several times before a reset?
- Does the Calendar card give an extra action on top of module activation and reset?
- Can you chain Planning activations to avoid resetting?
- Is taking an attribute chip a dice action?
- Can you take an attribute chip during the income phase?
- Do you score cost-space points when a card is installed for free?
Migration, Procreation and Tribes
- Can a migrating tribe stay in the wilderness instead of settling on an encampment?
- Can you displace your own tribes into the wilderness with migration or procreation?
- Does the migrating tribe become weak after displacing a tribe?
- Can a tribe use two migrations to leave a territory and end back in it (for example through a cave)?
- If I move the same tribe through several migrations, where does it settle and develop?
- When a migration needs a favor test, do you roll before migrating?
- After a successful favor test, must a tribe use all of its extra movement?
- Who gets the resource when a tribe migrates into an undeveloped territory?
- Does Hammer give its extra resource when you develop a mountain territory?
- Does Dynamite's double production apply to production from developing a territory?
- Do you score the points when you procreate into a Fire Encampment?
- Is procreation blocked if every encampment holds your own tribes?
- What happens after all your tribes die?
- Can Pouch be used with Magnetoreception?
- When tribe A moves with Pouch, can it cross a territory where tribe B settles?
- With several migrations, which migration does Venomous Sting use?
- Can you migrate a tribe first and then hunt in any territory with your tribes?
- Does Mane's "next white-digit space" refer to the digit colour or the space colour?
- If Frog Tongue and Theocracy are both in play, are tribes placed by Theocracy in a swamp weak?
- Does Insulation (C6) stand up weak tribes, and must protected tribes be fed?
- Does the Fishing Net effect on a water territory also affect tribes on that same water territory?
- How do you gain feature markers, and can anything else give them?
- What is the difference between features and attributes?
Production, Building and Installing Cards
- Does Crane need the discounted material in storage?
- Can you build a boat, move a tribe onto it, and build a statue in one Build action?
- Is there a limit on how many statues I can build?
- When you build two settlements in one action, do you gain and use the first income chip before building the second?
- Can you transport a raw material from an adjacent water territory with no developed neighbour?
- Can any Transport action take a resource from a boat as any type, or only Level III?
- Does Gills let you produce or build a statue in a water territory without a boat?
- When a Tsunami removes a boat, does the rebuilt boat get a raw material marker?
- Can you install a card in a higher stage than the one it would normally go in?
- When you install a card in stage 2, do you still pay the stage 1 cost?
- Why do some cards list a settlement alternative cheaper than the stage 2 cost?
- If you ignore an active cost space with a Level III install, do you still score its points?
- Can resources spent on a goal also pay for a card that needs the same resource?
- Does Preservation return a material when it is itself installed with stored materials?
- Do Hidden Grotto and Holy Rock trigger from income chips or card effects?
- Where do new tribes go when you procreate next to a Holy Rock?
- Does Rare Find require a favor test?
Other Modules and Dice
- How many sales does a Level I Trade make?
- When you gain an activation die, do you roll it?
- If the dice display has none of the type you want, from whom do you take one?
- Do you lose a gained extra die when you reset?
- With a research draw of several face-down stacks, do you choose the stacks before looking?
- Which modules can you upgrade when you cross a bonus on a progress track?
- Can a weak tribe be strengthened again?
- Can idea markers be used to change a fate die?
- When several income chips need a favor test, do you roll separately for each?
- When is an attribute chip refilled after someone takes it?
- Does an attribute chip that rewards installing a goal chip trigger on itself?
- Does Color Change apply when you gain one step at a time?
Phases 5 to 8: Sites, Feeding, Events and Income
- With two Glaciers, must you weaken a strong tribe for each?
- Do you have to feed every tribe, or can you choose not to?
- Does feeding a weak tribe make it strong?
- When the weather indicator crosses a white line, is the extreme effect triggered on top of the normal one?
- If a double weather move overshoots the end of the track, how many times is the effect resolved?
- Does the starting civilization change after each era?
- Which actions let you activate an income chip?
- Can you decline weather effects?
Console, Chips and Scoring
Solo Mode (V.I.C.I.)
- Does V.I.C.I get event bonuses?
- How do you pick level-4 modules in solo?
- How does C24 count V.I.C.I.'s feature markers?
- How does the solo card's "each of the 3 scoring categories" action work?
- Can V.I.C.I. strengthen weak tribes?
- Can V.I.C.I. place a provision where you have a farm?
- Who wins a solo tie with V.I.C.I.?
- Does V.I.C.I. always reveal a card, even after reshuffling?
- What if V.I.C.I. cannot take an action?
- When does V.I.C.I. migrate after procreating?
- How is V.I.C.I.'s migration destination chosen?
- Does V.I.C.I. reset early in a new era?
- What does V.I.C.I.'s hunting action do?
- What does V.I.C.I. do for an era scoring marker action?
- How does V.I.C.I. feed her tribes?
- Who starts in a solo game?