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Citadels: Scenic Route Mini Expansion

Expansion for Citadels

Citadels: Scenic Route Mini Expansion Rulebook

Table of Contents

Table of Contents

  • Rules
  • Extracts from the New Rules
  • District Cards
    • Salle de Bal
    • Chaîne de Montage
    • Pont des Affaires
    • Galerie des Ombres
    • Coffres du Royaume
    • Guilde des Architectes
    • Labyrinthe
    • Fête Foraine
    • Doline
    • Jardin Fantaisiste
    • Perchoir du Dragon
    • Forum
    • Site de Fouilles
    • Consulat

Rules

Use these 14 districts in place of the districts of the base game. Shuffle them together with the other district cards.

Extracts from the New Rules

Some face-down districts have no building cost and no effects, but they count toward completing your city.

Some cards affect components of the base game, so keep your base game box nearby.

District Cards

Salle de Bal

Cost: 6 gold.

If you hold the Crown, all other players must answer "Merci, Votre Majesté" when you call their character. If they forget, they pass their turn.

Chaîne de Montage

Cost: 6 gold.

Once per turn, pay 1 gold to build 1 additional district this turn.

Pont des Affaires

Cost: 5 gold.

When you build this district, designate another player: you are now linked. Whenever one of you receives resources, the other must receive 1 resource of the same type.

Galerie des Ombres

Cost: 5 gold.

At the end of the round in which the Galerie des Ombres was built, you must replace 1 character card with another character card of the same rank, taken from the box.

Coffres du Royaume

Cost: 5 gold.

At the start of each round, place 1 gold from the bank into the Crown. As long as you hold the Crown, you may use the gold it contains to pay.

Guilde des Architectes

Cost: 6 gold.

Once per turn, reveal the top card of the deck. Gain this card if you have a district of the same type (color) in your city.

Labyrinthe

Cost: 4 gold.

During the Character Choice step, you may choose the face-down character card set aside at the start of the round. If you do, replace it with 1 of the remaining cards, drawn at random.

Fête Foraine

Cost: 5 gold.

When you build this district, reveal the first 6 cards of the deck. Starting with yourself and continuing clockwise, each player in turn adds one card to their hand.

Doline

Cost: 3 gold.

During your turn, turn the Doline face down and one district of your choice.

Jardin Fantaisiste

Cost: 3 gold.

During your turn, build the first card of the deck for free, then shuffle the Jardin Fantaisiste back into the deck.

Perchoir du Dragon

Cost: 3 gold.

When you build this district, choose another district in your city. The Perchoir du Dragon and the chosen district are not affected by other cards.

Forum

Cost: 5 gold.

At the end of the game, the build cost of the Forum equals the rank of the last character card you chose.

Site de Fouilles

Cost: 3 gold.

The Site de Fouilles does not count toward completing your city. At the end of the game, score 2 additional points.

Consulat

Cost: 5 gold.

When you build the Consulat, place 1 character card from the box face down under the Consulat. Once only, at the start of your turn, reveal this card to use its powers.