Century: Spice Road – Bonus Cards 2
Century: Spice Road – Bonus Cards 2 Rulebook
Table of Contents
Rules
The RULES card shows two example icons for the take-and-upgrade action. Each shows a grey upgrade arrow above a single cube in the lower slot: the left example has a green cube and the right example has a red cube. These mark the depicted color for the action.
Take and upgrade. Take 1 cube of the depicted color from the bowls and upgrade 1 cube (this upgrade may be applied on the cube you just received).
Trading
The trade icon shows three yellow cubes, a down arrow, one brown cube, an equals sign, and two red cubes.
Trade. Trade 3 yellow cube for 1 brown cube or for 2 red cubes.
If you have 6 or 9 yellow cubes to trade, you can get a mix of brown and red cubes (each trade of 3 yellow cubes is independent).
Source note: the printed card reads "3 yellow cube" (singular) in the trade line. The BGG item description quotes the same sentence as "3 yellow cubes", and its second sentence reads "6 or 9 yellow cubes for trade" where the card reads "to trade". The printed card wording is kept here.