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Carcassonne: Das Labyrinth

Expansion for CarcassonneExpansion for Carcassonne: Wheel of Fortune

Carcassonne: Das Labyrinth Rulebook

Table of Contents

Table of Contents

  • Game Components
  • Setup
  • 1. Placing a Tile
  • 2. Placing a Meeple
  • 3. Scoring a Feature

Game Components

  • 2 landscape tiles with a Labyrinth, marked with the SPIEL DOCH! "SD" logo

Setup

Mix the Labyrinths with the other landscape tiles.

1. Placing a Tile

If you draw a labyrinth, you place it according to the normal rules.

Example: You place the labyrinth next to a road that you connect with it. Although there is already a meeple on this road, you may place a meeple on the labyrinth.

2. Placing a Meeple

Since the labyrinth makes the connections of the roads quite unmanageable, the placing of meeples is regulated differently in this variant. If you place the labyrinth, you may place a meeple on it even if there is already a meeple on one or more connected roads. It does not matter who own these meeples.

As you progress through the game, if you place a tile at an exit of the labyrinth that does not have a meeple yet you may place a meeple there, even though the network of roads and the labyrinth itself may have a meeple.

If you add a road to an existing road that already has a meeple on it, you can not (as usual) place a meeple. The labyrinth and the four outgoing roads are the exceptions.

Examples:

  • You place the labyrinth next to a road that you connect with it. Although there is already a meeple on this road, you may place a meeple on the labyrinth.
  • Green later adds a road to an unoccupied labyrinth exit. He too is allowed to use a meeple, although meeples are already on the Labyrinth and the adjacent roads.
  • You later attach a road to a labyrinth exit. Since there is already a black meeple, you may not place any of your meeples on the road.

3. Scoring a Feature

The labyrinth and the connected roads are scored when all 4 of the roads are completed. If you have the majority of meeples on the labyrinth and the connected roads, you get 1 point for each tile as usual. In addition, you get 2 points for each meeple standing on the labyrinth or on a connected road. If several players have the majority, each of them gets the full number of points.

Example: All the roads are completed. You and Black are tied for first place. You and Black get 8 points for the tiles and 10 points for the 5 meeples on the tiles. Altogether you each get 18 points.