Captain Flip: In the Jaws of the Kraken
Captain Flip: In the Jaws of the Kraken Rulebook
Table of Contents
Table of Contents
Solo Mode
To play solo, add the following rules changes.
Treasure Map
If you must take the Treasure Map, do as follows:
- If you do NOT have the Treasure Map, take it.
- If you DO have the Treasure Map, return it to the center of the table.
Note: This rule applies to Cartographers and to board spaces with the "Treasure Map" bonus (boards A, C, and E).
While you have the Treasure Map, gain 1 coin at the end of your turn.
Board B (The Kraken)
When playing with this board, play as if you are the first player when you complete your first two columns. For the following columns, play as if you are not the first player to complete them.
End of the Game
The game ends the same turn that you complete your fourth column.
At the end of the game, compare your result with the scoring table below.
Scoring Table
| Coins | Rank |
|---|---|
| 30 coins or less | Landlubber |
| 31-40 coins | Deckhand |
| 41-50 coins | Sailor |
| 51-55 coins | Lieutenant |
| 56-60 coins | Admiral |
| 61 coins or more | Legend of the Sea |
Column Key
The left-hand panel of the leaflet's solo page is a key to the column symbols on the adventure board. Its symbols are graphics; their meaning is given in the text below each one, in the order printed (top to bottom).
- 4 coin symbol: Take 4 coins.
- Treasure Map symbol (identical-characters icon): Take the Treasure Map if the Characters in this column are identical.
- Flip symbol (not-equal and flip-arrow icons): Flip any Character on your board if the Characters in this column are ALL different. Immediately apply the effect of the revealed Character, if possible.
- New tile symbol (identical-characters icon, bag with plus sign): Draw and play a new tile if the Characters in this column are identical.
- 3 coin symbol: Take 3 coins.