Canvas: Reflections
Canvas: Reflections Rulebook
Table of Contents
Table of Contents
Overview
Paint from a new perspective! In Canvas: Reflections, the artistic puzzle has a new layer – Mirror Cards. These reversible cards add deeper strategy and also give you increased flexibility to string together combinations of Elements. Additionally, the new board provides players with a wider selection of Art Cards. This offers more choices (even when you're running low on Inspiration Tokens), and allows you to plan further ahead.
New Icons
Mirror Icons indicate that the card may be flipped. On the other side of the card, the same icons will appear on the reverse Swatches. You may freely flip cards on the board or in your hand at any time.
Gold Bonus Icons let you take a Gold Ribbon for each matching Element adjacent to it. Each Gold Ribbon is worth 3 points. Gold Bonus Icons are not Elements.
All cards in Canvas: Reflections are marked with a small "R" Symbol so that you can easily separate the expansion from the base game.
Clarifications
Score Focus if the painting has exactly 3 Elements of any type across the yellow, green, and blue Swatches.
Setup
Setup is the base game setup, with the following changes. Each lettered step below is labeled as printed in the rulebook.
- A Place the Board in the center of the play area.
- B Place any combination of 4 Scoring Cards from the base game and expansion on the Board's colored spaces, or use a Scenario setup found on the last page of the rulebook.
- C Place the Ribbons in piles on the matching Ribbon icons on the Board.
- D Shuffle the base game and expansion Art Cards together and fill the Deck Box with as many cards as will fit. (The Deck Box will hold about 70 Art Cards, which is more than enough to play the game without running out of cards.) Return any remaining Art Cards to the box. Place the Deck Box on the deck space. Draw and place 8 Art Cards face-up on the spaces to the left of the Deck Box.
- E Place each Background Card in a sleeve. Each player takes 3 sleeved Background Cards. Return the remaining Background Cards and sleeves to the box.
- F Each player takes 6 Inspiration Tokens. Return any remaining Inspiration Tokens to the box.
Setup for each player: 3 sleeved Background Cards and 6 Inspiration Tokens.
Rule Changes
Follow the base game rules with the following exceptions. When taking an Art Card, you may take either card in the column farthest from the deck for free, or you may take a card from another column by placing an Inspiration Token on all the cards in the columns to its left. Next, slide each remaining card in the row (and any tokens on it) away from the deck to fill in the empty space. Draw a new Art Card from the deck and place it in the now empty space next to the deck.
Example: On Abby's turn, she wants to take the card outlined in yellow. She places Inspiration Tokens on the 4 cards to its left and then takes the card. Next, Abby refreshes the available Art Cards by sliding them to the left to fill in the empty space. She draws a new card and places it in the space next to the deck.
Painting with Vincent Changes
Follow the base Painting with Vincent rules with the following exceptions. You can use this variant as a solo mode or in a 2-player game to increase the turnover of the available cards. Players and Vincent each begin with 6 Inspiration Tokens. Vincent goes last in turn order. On Vincent's turn, if the result of the toss is an even number of face-up tokens, he takes from the top row. If there is an odd number of face-up tokens, he takes from the bottom row and saves 1 of the face-up tokens. At most, Vincent can spend 6 tokens.
Example (Result of toss): On Vincent's turn, his Inspiration Tokens are tossed and 5 land face-up. A face-up token is placed on each of the 4 Art Cards in the first 2 columns. Vincent takes and discards the third card in the bottom row because he has 1 unspent face-up token. (Refer to the same example image above.)
Solo Puzzle Changes
Follow the base Solo Puzzle rules with the following exceptions. You start with 6 Inspiration Tokens. Create a separate supply pile of 6 Inspiration Tokens next to the leftmost Art Cards. Any skipped Art Cards (from both rows) are discarded from the game. After taking an Art Card, slide both rows of remaining Art Cards all the way to the left. Beginning with the top row, draw cards to refill all empty spaces. Whenever you take either of the leftmost Art Cards, gain 1 Inspiration Token from the supply.
Masterpiece Variant
The Best in Show Ribbon is awarded to the player with the most points. Then, each player displays one of their paintings and explains its meaning. As a group, discuss the artwork presented and award the Masterpiece Ribbon to the player with the best painting. The painter of the Masterpiece and the winner of Best in Show share victory.
Scenarios
Choose one of the following setups that features interesting card interactions. If any player's score meets or exceeds the goal, the Scenario is completed! Color in the paint blob beside the Scenario.
Each Scenario lists its goal, its name, and its two featured Scoring Cards with their required values, as printed.
Simplified
Goal 20 – Family Game 2. Ideal for families and new gamers, this very simple setup covers all the basics.
- Composition: none
- Unity: none
Standard
Goal 32 – First Time Playing. This set of cards introduces some new content and is suitable for new players.
- Alignment: Composition
- Brushwork: Tint
Complex
Goal 35 – Spatial 2. This advanced setup further pushes the spatial puzzle of Element placement.
- Adjacency: Proximity
- Alignment: Space
Pairs
Goal 27 – Pairs. Sets of 2 are the key to winning!
- Adjacency: Rhythm
- Repetition: none
What's New
Goal 33 – What's New. Try all the new types of puzzles in Canvas: Reflections.
- Adjacency: Balance
- Alignment: Focus
Precision
Goal 37 – Precision. Make sure you get the exact right number of Elements.
- Balance: Emphasis
- Consistency: Focus
Recipes
Goal 30 – Recipes. Try to string together all the Element combos!
- Repetition: Variety
- Tint: none
Balanced 2
Goal 35 – Balanced 2. This balanced setup mixes old and new, Elements and non-Elements, spatial and non-spatial.
- Balance: Proportion
- Brushwork: Symmetry
Relativity
Goal 40 – Relativity. The quantity of each Element needed depends on which other Scoring Cards you are completing.
- Balance: Consistency
- Brushwork: Hierarchy