Camp Grizzly: Expansion #1 – Spin the Bottle
Camp Grizzly: Expansion #1 – Spin the Bottle Rulebook
Table of Contents
Table of Contents
Game Variants
Spin the Bottle
When prompted to select a random Counselor, spin a bottle! The resulting player is selected.
Latecomers
When a counselor dies, that player may start a new counselor on their next turn. The new counselor receives new starting survival cards and begins on a random nature trail.
To Make the Game Easier
- Choose a counselor to start the game with the keys.
- Remove the +1 Body Count and Otis Strikes! objective tokens from the game.
- Begin with additional survival cards.
- Start the game with Otis lurking off the board.
To Make the Game Harder
- Start Otis with the keys. The first Counselor to defeat Otis in a fight retrieves the keys.