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Camp Grizzly: Expansion #1 – Spin the Bottle thumbnail

Camp Grizzly: Expansion #1 – Spin the Bottle

Expansion for Camp Grizzly

Camp Grizzly: Expansion #1 – Spin the Bottle Rulebook

Table of Contents

Table of Contents

  • Game Variants
    • Spin the Bottle
    • Latecomers
    • To Make the Game Easier
    • To Make the Game Harder

Game Variants

Spin the Bottle

When prompted to select a random Counselor, spin a bottle! The resulting player is selected.

Latecomers

When a counselor dies, that player may start a new counselor on their next turn. The new counselor receives new starting survival cards and begins on a random nature trail.

To Make the Game Easier

  • Choose a counselor to start the game with the keys.
  • Remove the +1 Body Count and Otis Strikes! objective tokens from the game.
  • Begin with additional survival cards.
  • Start the game with Otis lurking off the board.

To Make the Game Harder

  • Start Otis with the keys. The first Counselor to defeat Otis in a fight retrieves the keys.