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Call to Adventure: Kickstarter Exclusive Card Pack

Expansion for Call to AdventureExpansion for Call to Adventure: Epic Origins

Call to Adventure: Kickstarter Exclusive Card Pack Rulebook

Table of Contents

Table of Contents

  • Hero Cards
    • Call of the Wild (HERO, #193)
    • Word of Honor (HERO, #194)
    • Leap of Faith (HERO, #195)
  • Antihero Cards
    • Necessary Evil (ANTI, #196)
    • Occult Secret (ANTI, #197)
    • Blind Ambition (ANTI, #198)

Hero Cards

Call of the Wild (HERO, #193)

1 Triumph

This turn, gain +1 to attempt a Triumph path, or +2 to attempt a Nature path.

Word of Honor (HERO, #194)

1 Triumph

This turn, gain +1 to attempt a Triumph path, or +2 to attempt a Justice path.

Leap of Faith (HERO, #195)

1 Triumph

This turn, gain +1 to attempt a Triumph path, or +2 to attempt a Divinity path.

Antihero Cards

Necessary Evil (ANTI, #196)

1 Tragedy

This turn, gain +1 to attempt a Tragedy path, or +2 to attempt a Villainy path.

Occult Secret (ANTI, #197)

1 Tragedy

This turn, gain +1 to attempt a Tragedy path, or +2 to attempt a Arcana path.

Blind Ambition (ANTI, #198)

1 Tragedy

This turn, gain +1 to attempt a Tragedy path, or +2 to attempt a Royalty path.