Brix
Brix Rulebook
Table of Contents
Table of Contents
Components
- 22 bricks
- Illustrated rules
Object of the Game
Game 1: Connecting Symbols (beginner)
One player plays the X's and the other plays the O's.
Try to be the first player to connect 4 squares of your symbol in a vertical, horizontal or diagonal line.
Game 2: Connecting Colors (beginner)
One player plays orange and the other plays blue.
Try to be the first player to connect 4 squares of your color in a vertical, horizontal or diagonal line.
Game 3: Connecting Symbols VS Connecting Colors (advanced)
One player plays both colors and the other plays both symbols. Try to be the first to connect 4 squares of you own characteristic [sic] in a vertical, horizontal or diagonal line.
Playing the Game
All 22 bricks are placed in the center of the table to form a draw pile within reach of both players.
The first player starts building the wall by taking one of the bricks from the center and placing it between both players (either horizontally or vertically).
In turn, each player adds one new brick to the wall, placing it either vertically or horizontally. Each new brick must lie flat, and in line with any other previously played bricks. (A new brick cannot be placed at an angle or extend past other bricks so that part of it hovers in the air.)
Important
The wall can never be more than 8 symbols wide.
If nobody has won by the time all 22 bricks have been added to the wall, then players continue the game by removing bricks from the wall and returning them to a new location on the wall.
Players will need to be careful that the structure does not collapse, because if the wall falls over on your turn, you lose the game.
Important
You cannot move a brick that your opponent moved on his last turn.
End of the Game
The first player to align four of their symbol or color in a row wins the game and claims the wall!
Note
If you place a brick on your turn that would make both players win, you are the player who wins the game.