Boss Monster: Hidden Secrets
Boss Monster: Hidden Secrets Rulebook
Table of Contents
Table of Contents
Epic Spells
Epic Spell cards carry an axe (Adventure) or hammer (Build) phase icon in the bottom-left corner. The phase icon is read from the photographs and is noted on each card below.
Get Over Here!
- Phase icon: axe (Adventure)
Choose a Hero in your dungeon. It skips the next Room it would enter. Deal 3 damage to that Hero.
OR Choose an Epic Hero at the entrance to your dungeon. It skips the first four Rooms of your dungeon. Deal 10 damage to that Hero.
Final Form!
- Phase icon: axe (Adventure)
Give the last Room of your dungeon +2 Health until end of turn.
OR If any opponent has 8 Souls or more, give the last Room of your dungeon +4 Health until end of turn.
Card note: the Souls icons on this card are a line of eight small gold icons, counted from the photograph. The count and icon are a judgment call: the icons match the Soul (gold crystal) icon in the base rulebook. The heart values are read as +2 and +4.
Polymorph!
- Phase icon: axe (Adventure)
Choose one Hero at the entrance to your dungeon. You may swap it with any Hero in town.
OR If you have two other Spell cards in hand, you may swap it with a Hero at the entrance to any dungeon.
Inconceivable!
- Phase icon: axe (Adventure)
If you gained 2 Wounds this turn, draw two Spell cards.
OR If you gained 3 Wounds or more this turn, draw three Spell cards.
Card note: the Wounds icons on this card are red drops, which the base rulebook identifies as Wounds (blood drops).
Item Get!
- Phase icon: hammer and axe (Build and Adventure)
Reveal the top card of the Item deck. You may attach it to any Hero.
OR If you have no face-up Items in your scorekeeping area, you may instead place that Item face-up in your scorekeeping area.
Items
Item cards carry a type label on the card face (Universal, Cleric, Fighter, Thief or Mage). The Item text is in two boxes: the upper box is the Item's play text, and the lower dark box is the text that applies while the Item is attached to a Hero.
Loyal Steed
- Type: Universal Item
Choose a Hero in town. Attach this Item to it and move it to any dungeon entrance.
Lower box: This Hero skips the first Room it would enter.
Card note: the question-mark symbol at the top left is the Universal Item marker, and the green bird in the bottom-right corner is the card's art thumbnail. Neither carries rules text.
Phoenix Feather
- Type: Cleric Item
Choose a face-down Hero in an opponent's scorekeeping area and return it to town.
Lower box: When this Hero enters your dungeon, choose a face-down Hero in your scorekeeping area and return it to town.
Card note: the ankh symbol at the top left is the Cleric treasure marker, and the feather in the bottom-right corner is the card's art thumbnail.
Power Armor
- Type: Fighter Item
Choose a Hero in any dungeon. You may discard a Room card to give that Hero +3 Health until end of turn.
Lower box: Once per turn, one player may discard a Room card to give this Hero +3 Health until end of turn.
Card note: the sword symbol at the top left is the Fighter treasure marker, and the red armor in the bottom-right corner is the card's art thumbnail.
Golden Coin
- Type: Thief Item
Choose any Room in your dungeon. Until end of turn, it gains an ankh, a sword, a book, or a money bag treasure icon.
Lower box: Each time this Hero enters a Room with more than one treasure icon, give this Hero +2 Health.
Card note: the money bag at the top left is the Thief treasure marker, and the gold coin in the bottom-right corner is the card's art thumbnail. The treasure icons in the upper box are the ankh (Cleric), sword (Fighter), book (Mage) and money bag (Thief), matched to the same symbols on the other Item cards.
Mana Potion
- Type: Mage Item
Draw and reveal a Spell card. At end of turn, if you have not played that Spell, discard it.
Lower box: When this Item is attached, every player must draw and reveal a Spell card, then must discard that Spell at end of turn if it has not been played.
Card note: the book symbol at the top left is the Mage treasure marker, and the blue potion bottle in the bottom-right corner is the card's art thumbnail.