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Boss Monster: Dragon Prince Hero Pack

Expansion for Boss Monster 2: The Next LevelExpansion for Boss Monster: The Dungeon Building Card Game

Boss Monster: Dragon Prince Hero Pack Rulebook

Table of Contents

Table of Contents

  • Epic Unique Heroes
    • Viren
    • Claudia
    • Soren
  • Ordinary Unique Heroes
    • Amaya
    • Callum
    • Ezran
    • Rayla
  • Boss
    • Aaravos

Epic Unique Heroes

Viren

Epic Unique Hero. Treasure icon: a question-mark symbol. Health 12. Flames: 2.

Viren is lured to the dungeon with the highest combined damage. Viren gains [heart] [unreadable] for every hidden Room card in your dungeon. Hidden Rooms are covered by other Rooms.

Claudia

Epic Unique Hero. Treasure icons: a cleric symbol and a Mage book (split icon). Health 12. Flames: 2.

Claudia is lured to the dungeon with the highest combined Mage and Cleric treasures. When Claudia enters your dungeon, discard a Spell card for every non-Mage or non-Cleric Room in your dungeon.

Soren

Epic Unique Hero. Treasure icons: a sword and a pouch (split icon), i.e. Fighter and Thief. Health 12. Flames: 2.

Soren is lured to the dungeon with the highest combined Fighter and Thief treasures. Soren gains [heart] [unreadable] for every Hero in town when the Adventure phase begins.

Ordinary Unique Heroes

Amaya

Ordinary Unique Hero. Treasure icon: a sword. Health 12. Flames: 1.

You may discard any number of Spells to give this Hero [heart] [unreadable] until end of turn for every Spell you discarded.

Callum

Ordinary Unique Hero. Treasure icon: a Mage book. Health 6. Flames: 1.

Callum takes no damage from Rooms with more than one treasure type. Instead, he gains [heart] [unreadable] in those Rooms.

Ezran

Ordinary Unique Hero. Treasure icon: a cleric symbol. Health 6. Flames: 1.

Ezran skips the first Monster Room in your dungeon.

Rayla

Ordinary Unique Hero. Treasure icon: a pouch. Health 5. Flames: 1.

Rayla gains [heart] [unreadable] for every Hero type lured to your dungeon this turn.

Boss

Aaravos

Startouch Sorcerer. Boss card, 540 XP. Treasure icon: a Mage book. No health value, no flames.

Level Up: For the rest of the game, draw two Spells, then discard one, when a hero with [star] enters your dungeon.