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Bloodborne: The Board Game – Yahar'gul, Unseen Village thumbnail

Bloodborne: The Board Game – Yahar'gul, Unseen Village

Expansion for Bloodborne: The Board Game

Bloodborne: The Board Game – Yahar'gul, Unseen Village Rulebook

Table of Contents

Table of Contents

  • Unseen Village Chapter Setup
    • Chapter 1 – Setup
    • Chapter 2 – Setup
    • Chapter 3 – Setup
  • Yahar'gul Tile
  • The One Reborn Cards
    • Attack Cards
    • Insight Cards
  • Enemies
    • Cramped Casket (health 5)
    • Kidnapper (health 4)
  • Not Transcribed (Gaps)

Unseen Village Chapter Setup

Printed on the setup cards of The Unseen Village deck. The introduction card carries the heading "INTRODUCTION" and no rules text.

Chapter 1 – Setup

Enemies: Hunter Mob, Kidnapper, Scourge Beast

Tiles:

  • Graveyard
  • Iosefka's Clinic
  • Occupied House
  • Oedon Chapel
  • Tomb of Oedon
  • [icon] x2 Random (Max 5)

Place the Yahar'gul tile to the side.

The icon printed before "x2 Random (Max 5)" is not legible at sheet resolution and is not identified here.

Chapter 2 – Setup

Enemies: Hunter Mob, Kidnapper, Scourge Beast

Tiles: This Chapter uses only the Yahar'gul tile.

Special Rules Cards: The Unseen Village cards 23 and 24.

Chapter 3 – Setup

Enemies: Hunter Mob, Kidnapper, Scourge Beast

Tiles: This Chapter uses only the Yahar'gul tile.

Special Rules Cards: The Unseen Village cards 24 and 39.

Yahar'gul Tile

The tile is titled "Advent Plaza." It is printed with its name, a lantern icon, and the boundary lines of its spaces. No rules text is printed on the tile.

The One Reborn Cards

Attack and Insight cards shown on the first sheet. Attack speed is written as a count of arrow icons; blood is written as a count of blood icons, taken from the card's header where printed. Card text is reproduced as printed.

Attack Cards

Barrage of Limbs (speed: 1 arrow; 3 blood) Cannot be Dodged.

Overhead Smash (speed: 1 arrow; 3 blood) Stun. Cannot be Staggered.

Horizontal Sweep (speed: 1 arrow; 3 blood) Stun. Targets all Hunters within 1 space.

Barrage of Limbs (second copy; speed: 1 arrow; 3 blood) Cannot be Dodged.

Acid Spray (speed: 3 arrows, green; 2 blood) Place 1 Insight token (Acid) in this space. Hunters ending their turn in a space with an Insight token (Acid) suffer 1 blood. On blood, remove all tokens.

Horizontal Sweep (second copy; speed: 1 arrow; 3 blood) Stun. Cannot be Staggered. Targets all Hunters within 1 space.

Raining Gore (speed: 2 arrows) All Hunters on this tile must Dodge (2 arrows) or suffer 3 blood.

Appendage Kick The Hunter must Dodge (2 arrows) or suffer 1 blood and Stun. Flip another Enemy Action.

Raining Gore (second copy) All Hunters on this tile must Dodge (1 arrow) or suffer 3 blood. Hunters in spaces with an Insight token (Acid) must Dodge (3 green arrows) instead.

Acid Pool At (1 arrow), before Hunter's Attack, move The One Reborn 1 space away. Place 1 Insight token (Acid) in the space it left, and 1 in the space it entered. Hunters ending their turn in a space with an Insight token (Acid) suffer 1 blood. On blood, remove all tokens.

The first sheet shows 10 attack cards in total. Where two copies carry different printed text, both are given above.

Insight Cards

These cards show only Insight-token icons on the card face, with the printed text shown below where legible.

Reveal card 37 (icons only; no further text) Reveal card 32 (icons only; no further text) Reveal card 35 (icons only; no further text)

Interact, then discard this card: Gain 1 Insight token (Church Garb). Interact, then discard this card: Gain 1 Insight token (Plaza Key). Interact, then discard this card: Gain 1 Insight token (Plaza Key).

Other cards on the sheet show Insight-token icons with no printed text and are not transcribed as rules.

Enemies

Two enemy cards from the base-game enemy sheet, the two that the sheet source identifies as Yahar'gul enemies. Enemy health is printed in the card header. Attack speed is written as a count of arrow icons, blood as a count of blood icons.

Cramped Casket (health 5)

Basic: Flailing Arms (speed: 3 arrows, yellow; 2 blood) No card text printed.

Special: Body Slam (speed: 1 arrow; 4 blood) Stun. The Hunter must discard 1 additional card to Dodge.

Ability: Poison Spears At (1 arrow), before Hunter's Attack, unless Hunter's Attack Staggered at (2 arrows) or faster, move Cramped Casket 1 space away. The Hunter must then Dodge (2 arrows) or suffer 2 blood and Poison.

Kidnapper (health 4)

Basic: Punch (speed: 2 arrows, yellow; 2 blood) No card text printed.

Special: Evasive Leap At (2 arrows), before Hunter's Attack, move Kidnapper 1 space away. Enemy Activation: Kidnapper Activates again.

Ability: Enrage Blocks 2 blood from Hunter's Attack. Place 1 Insight token (Enraged) on this Enemy. While it has a token, its Attacks gain +1 blood and Stun.

The speed icon printed in the Evasive Leap text is read as two arrows at sheet resolution; the Kidnapper Punch and Evasive Leap arrow colours are not confirmed.

Not Transcribed (Gaps)

The sheets are card-only. The following content is not legible or not present on the sheets, and is not transcribed or inferred:

  • Unseen Village numbered cards 1 to 45: on the sheet these faces show only the deck title and card number. No rules text is legible on any of them.
  • Unseen Village special rules cards 23, 24 and 39: referenced by the chapter setups above but not present on the sheets.
  • Introduction card: titled "INTRODUCTION" with no rules text legible.
  • Chapter rules and setup flow: the sheets give enemy lists and tile lists per chapter, but no sequencing, scoring, or chapter-end rules.
  • Yahar'gul tile rules: the tile is titled "Advent Plaza" with no legible rules text. Its role in the chapters is not stated on the sheets.
  • Icon before "x2 Random (Max 5)" in Chapter 1 setup: not legible at sheet resolution.
  • Insight-only cards (icons with no printed text) on the One Reborn sheet, which are not identified here.
  • Hunter Mob, Scourge Beast and other base-game enemies on the base enemy sheet: not part of this expansion's transcription.

Source: community Tabletop Simulator mods (Steam Workshop 2395163088 and 2389329554). Not an official publisher document.