Bilder
Bilder Rulebook
Table of Contents
Table of Contents
How to Play
1. The Cards
WHAT cards show 2 topics — choose the one you want to bild.
HOW cards change the rules — take 'em or leave 'em.
2. The Pieces
Use the handcrafted selection of wooden pieces — nice and varied, beautifully consistent, specially designed and playtested to bild anything as fast and efficiently as possible.
3. The Game
Each turn, one player is the bilder. They draw a WHAT card and choose a topic. The bilder may use all the pieces in the box, stack them, move them around, but has to bild in total silence. No talking, singing, sound effects, not a peep. Whoever guesses the topic earns the WHAT card.
To make guessing a bit easier, the bilder reveals the category on their WHAT card before bilding:
- Beings: people, animals, real or fictional
- Imagined: fictional things
- Locations: places or settings
- Devices: inanimate things
- Events: historical or everyday occurrences
- Rest: anything outside the other categories
The bilder can earn a card during their turn by picking 1 of the 3 revealed HOW cards (replenish every turn) that make bilding extra challenging. The bilder may choose to play without a HOW card, but then they won't be scoring a card this turn. Their loss.
4. End of the Game
As soon as any player can spell out B-I-L-D-E-R with earned cards, the game ends. Each card is counted as a victory point, +3 points for the player who ended the game. Most points win!
Editions
Bilder is also available as a Print & Play, letting you print your own copy of the cards and cut your own pieces. The Print & Play download contains the BILDER Starter cards (120 WHAT cards and 90 HOW cards), the BILDER Complex Expansion (80 more difficult WHAT cards), the rules, and the block shapes in .DXF format optimized for laser cutting — though you can also play with blocks or toys you already have lying around.
A version adapted for kids for the US market is published under the name Asymbol.