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Big Trouble in Little China: The Game – Six Demons thumbnail

Big Trouble in Little China: The Game – Six Demons

Expansion for Big Trouble in Little China: The Game

Big Trouble in Little China: The Game – Six Demons Rulebook

Table of Contents

Table of Contents

  • Card anatomy
  • Security Guards
  • Guardian
  • Spirit Path Warrior
  • Wing Kong Hatchet Man
  • Lords of Death
  • Wing Kong Six Shooter

Card anatomy

Each card lists, in order: the minion's Movement (boot icon), its Attack and attack type (bullet icon for a ranged attack, fist icon for a melee attack), its Defense (the number in the shield), its Strikeback (the panel under the STRIKEBACK bar, which the card text describes), and its Defeated reward (the "+X CHI" under the DEFEATED bar).

A red drop icon with a number is an amount of damage. A red drop with X means the damage equals the number stated on the card (see Lords of Death). The yellow starburst die is the minion die. The white starburst die is a skill die. The demon face is the Demon symbol on a die.

Security Guards

  • Movement: 2
  • Attack: 4 (ranged, bullet icon)
  • Defense: 4
  • Strikeback: 2 damage. Spawn another Security Guard in space S18.
  • Defeated: +4 CHI

Guardian

  • Movement: 3
  • Attack: 3 (fist icon with a star)
  • Defense: 3
  • Strikeback: ★ Roll the minion die: Spawn matching minion in Guardian's space.
    • Minion die table printed on the card:
      • 1 = Security Guard
      • 2 = Wing Kong Six Shooter
      • 3 = Spirit Path Warrior
      • Demon face = Chinese Wildman
  • Defeated: +2 CHI

Note: the card prints a black star before "Roll". Its meaning is not explained on the card; it is reproduced as printed.

Spirit Path Warrior

  • Movement: 1
  • Attack: 5 (fist icon, melee)
  • Defense: 6
  • Strikeback: 4 damage. Roll the minion die: Move your hero that many spaces away.
  • Defeated: +5 CHI

Wing Kong Hatchet Man

  • Movement: 2
  • Attack: 3 (fist icon, melee)
  • Defense: 3
  • Strikeback: Roll 2 [white skill die]: Take damage equal to roll's result. 2 [demon face]: take 5 damage.
  • Defeated: +3 CHI

Note: the bottom-left panel of this card reads "2 [demon face] take 5" beneath the roll line. The demon face is transcribed as printed and read as the Demon symbol on a die.

Lords of Death

  • Movement: 3
  • Attack: 2 (fist icon, melee)
  • Defense: 2
  • Strikeback: X damage, where X = all minions in this space.
  • Defeated: +2 CHI

Note: the attack icon is a glove, read as a melee attack (fist icon) like the other fist-icon minions. The "X" damage is transcribed as printed.

Wing Kong Six Shooter

  • Movement: 1
  • Attack: 4 (ranged, bullet icon)
  • Defense: 5
  • Strikeback: Roll 2 [yellow minion die]: Take damage equal to roll's result. 2 [demon face]: take 10 damage.
  • Defeated: +4 CHI

Note: the bottom-left panel of this card reads "2 [demon face] take 10" beneath the roll line. The demon face is transcribed as printed and read as the Demon symbol on a die.