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BGO Extended 2.0 expansion (fan expansion for Through the Ages)

Expansion for Through the Ages: A Story of Civilization

BGO Extended 2.0 expansion (fan expansion for Through the Ages) Rulebook

Table of Contents

Table of Contents

  • Setup and Card Selection
  • New Leaders
    • Age A
    • Age I
    • Age II
    • Age III
  • New Wonders
    • Age A
    • Age I
    • Age II
    • Age III
  • New Tactics Card
    • Age II
  • Changes to Existing Cards

Setup and Card Selection

For each age, the 2 new leaders and 2 new wonders of that age are mixed with the base game's leaders and wonders of the same age. A set of 4 cards per age is then selected at random from the combined pool and used in the game. Because exactly 4 cards per age are selected, the number of leaders and wonders used in the game does not change.

Selected cards may be shown face up (visible), so every player knows which leaders and wonders will be in the game, or kept hidden, so that a card is unknown until it is drawn from the civil deck.

New Leaders

Age A

  • Confucius, "Each of your temples produces 1 science. [? science]"

  • Ramesses II, "Increase effect of yellow cards by 1 (more resources, food, science and culture points, increased discounts but no additional military action)."

Age I

  • Charlemagne, "Once per turn, you can do one of the followings without a civil action: Discover an urban building technology for 1 science less. | Build/upgrade an urban building for 1 resource less."

  • Marco Polo, "Up to 2 of your colonies produce 1 resources during the production phase. They are not considered as mines for any event matter."

Age II

  • James Watt, "It costs you 2 science less to discover farm and mine techs. Level I mines/farms cost 1 resource less. Level II mines/farms cost 2 less. Level III mines/farms cost 3 less."

  • Thomas Jefferson, "Special techs cost you less science equal to their level. Your government produces culture equal to its level. [? culture]"

Age III

  • Pierre de Coubertin, "Each of your arenas produces extra culture equal to its level. However, your arenas no longer increase your civilization's strength. [? culture][? strength]"

  • Thomas Cook, "Each of your wonders produce 1 extra culture. [1 culture][1 happy face]"

New Wonders

Age A

  • Colosseum, Costs: 1;2;3, "[+1 military action][1 happy face]"

  • Parthenon, Costs: 2;4, "Each of your temples produce 1 extra culture. [1 culture]"

Age I

  • Angkor Wat, Costs: 2;3;4, "[2 culture][1 happy face][1 science]"

  • Forbidden City, Costs: 1;3;5, "Consumption is reduced by 1. [1 civil action][2 blue tokens]"

Age II

  • Harvard College, Costs: 3;3;3;3, "[2 culture][3 science]"

  • Statue of Liberty, Costs: 6;6, "[3 yellow tokens]"

Age III

  • Manhattan Project, Costs: 8;8, "Any war against your civilization is cancelled. No one can declare war on your civilization."

  • Olympic Games, Costs: 3;3;4;5, "Immediately score 2 culture per level of each of your libraries and arenas."

New Tactics Card

Age II

  • Hussars (1), "cavalry, cavalry, artillery: 7" (this card comes from Cywilizacja: Poprzez wieki – Polski dodatek 1)

Changes to Existing Cards

  • Hammurabi, "[+1 civil action]" (no longer takes 1 military action away)

  • Johann Sebastian Bach, "Theater techs cost 2 less science to discover. Theater cost 2 resources less to build/upgrade." (both effects improved from 1 to 2)

  • Kremlin, Costs: 4;4;4, "You gain 1 civil action and 1 military action. [+1 civil action][+1 military action][3 culture][1 sad face]" (gives only 1 sad face instead of 2)

  • Elvis Presley, renamed to Charles Chaplin

  • Napoleonic Army, "infantry, cavalry, artillery: 9/5" (strength increased from 8/4 to 9/5)

  • Classic Army, "infantry, infantry, cavalry, cavalry: 8/4" (strength decreased from 9/5 to 8/4)