Beat the 8 Ball
Beat the 8 Ball Rulebook
Table of Contents
Table of Contents
Components
- 1 funnel base
- 4 score markers
- 1 scoring track
- 4 launch buttons
- 1 funnel
- 4 slides, each with a points scale
- 1 platform
- 1 bomb
- 4 colored balls (red / yellow / blue / green)
- a set of stickers
Assembling the Slides
Attach the score markers and launch buttons to each slide.
First attach the score marker to the bottom of the slide (on the side with the winning-points scale). Then press it until it clicks.
Attach the launch buttons to each slide.
Stickers
Attach the rectangular stickers to each slide.
Attach 2 stickers to the scoring track.
Assembling the Funnel
Attach all 4 slides to the platform, lining up the tabs with the holes.
Attach the scoring track to the platform, lining up the tabs with the holes.
Attach the funnel base to the platform, lining up the tabs with the holes. Insert the funnel into the funnel base.
Gameplay
1. Setup
- Assemble all the game components as shown above.
- Each player chooses a slide and sits in front of it.
- Take the ball matching the face shown on your slide's sticker. Press the launch button, place the ball under it, then release the button — the ball locks onto the slide.
- Set your score marker to 0.
2. Launching the Bomb
The player to the left of the scoring track launches the bomb first. To launch the bomb, toss it into the funnel. You may try to spin it around the rim of the funnel as you do.
3. Launching Your Ball
After the bomb is launched, players launch their balls. To do this, press the button and hold it down until the ball starts rolling. Time your launch so your ball falls into the track after the bomb, but before the balls of the other players.
If you launch too early — before the bomb drops — you take a penalty of −4 points.
4. Scoring the Round
When all the balls have fallen into the track, each player gains or loses the number of points shown next to their ball.
Track your points by moving your marker along the scale on your slide. Make sure you move it in the right direction: values increase toward the funnel (up to 10) and decrease in the opposite direction (down to −10).
For example, if +2 is shown next to your ball, move your marker 2 spaces toward the funnel. If −3 is shown, move your marker 3 spaces toward the button.
Then players take back their balls and prepare them for a new launch. The turn passes to the next player clockwise — they now launch the bomb.
5. End of the Game
If a player reaches −10 points or fewer, they are eliminated from the game.
If a player reaches 10 points or more, the game ends immediately with that player's victory.
The game also ends once each player has launched the bomb 3 times. In that case, the player with the most points wins.
If several players are tied for the win, they share the victory.