BattleLore: Dwarven Battalion Specialist Pack
BattleLore: Dwarven Battalion Specialist Pack Rulebook
Table of Contents
Table of Contents
A Word About These Units
Like all Iron Dwarves troops, the units introduced in this booklet share the same Iron Morale common to all Iron Dwarf foot units, as detailed in p. 37 of the BattleLore Player's Guide. Iron Dwarf foot units are Bold. They may ignore one flag rolled against them in battle.
Iron Dwarves Bagpipers
1 unit with 4 Iron Dwarf Bagpiper figures.
Components: 1 Iron Dwarves Bagpipers Specialist card; 1 Bagpiper summary card.
Bagpipers are unique in that their instrument and sole weapon - the bagpipe - is a ranged weapon that does not deal damage, only fear. This means that all hits (whether scored from rolling the target's banner color or from rolling a bonus strike symbol, whether fired at Point Blank or from a distance) are treated exactly as if they were flags rolled instead.
In all other respects, their bagpipe is treated as a normal ranged weapon:
- line of sight is required;
- the enemy must be within range;
- if adjacent to an enemy unit, the bagpipers cannot attack a unit further away instead;
- Lore or Command cards that apply to ranged weapons apply to the bagpipe in the same manner.
If a unit is immune to fear and capable of ignoring all flags rolled against it, as is the case for an Earth Elemental, the Bagpipers will then be powerless to affect it in any way.
When deployed in an adventure, bagpipers must use the banner color indicated on the map, unless specified otherwise in the adventure's special rules.
Iron Dwarves Spear Bearers
2 units with 4 Iron Dwarf Spear Bearer figures each.
Components: 1 Iron Dwarves Spear Bearer Specialist card; 1 Spear summary card.
These sturdy little fellows use their caber tossing skills to great effect, always battling back at +1d when they get the chance (which is often, since, being Iron Dwarves, they are Bold by nature).
Iron Dwarves Axe Swingers
2 units with 4 Iron Dwarf Axe Swinger figures each.
Components: 1 Iron Dwarves Axe Swingers Specialist card; 1 Battle Axe summary card.
In addition to scoring hits on their enemy target's banner color, Axe Swingers score hits on Bonus Strikes rolled against their enemy. And, if at least one such bonus strike scores a hit in battle, one die (and only one, even if multiple bonus strikes scored a hit in that battle) is re-rolled one time to try and score an additional hit or flag.
If the re-roll is a Bonus Strike, it scores a hit even if the target was a mounted unit, because the re-roll is considered part of the same dice roll as the original roll (so a Bonus Strike was already ignored earlier in that roll).
If the re-roll is a flag, it is added to the flags rolled in the original dice roll, if any. If the re-roll is a different color than the target's banner color, or a Lore symbol, nothing happens on the re-roll.
Example 1a (page 2 of the booklet): These Axe Swingers roll 3 Bonus strikes against this Cavalry unit.
Example 1b (page 2 of the booklet): One bonus strike is ignored because it's a Mounted unit, the other two each cause a hit, and one is re-rolled. It's a bonus strike again and kills the last figure.
Adventures
The booklet contains two new adventures. Each adventure's map is a graphic in the booklet and is not reproduced here; the setup order, briefing and victory conditions printed beside each map are transcribed below as printed. Both adventures are played by the same two commanders, John of Gaunt (Duke of Lancaster) and Olivier de Clisson (the Butcher), each shown with the same printed War Council entry.
Shared briefing panel, as printed for both adventures: John of Gaunt, Duke of Lancaster - Victory Conditions "x 3+" with the value 6 shown beside it, and the entry "WAR COUNCIL Level 6". Olivier de Clisson, the Butcher - Victory Conditions "x 3+" with the value 6 shown beside it, and the entry "WAR COUNCIL Level 6". The booklet prints the victory condition wording only as icons; the panel's own printed text is reproduced as far as it is legible.
Axe and Spear
Location: Guienny 1373.
Flavour text (as printed): In this battle, Du Guesclin's best friend should easily earn his nickname.
Setup Order: x 14 terrain hexes (the printed setup order shows one terrain hex tile, to be placed fourteen times).
Briefing: the shared briefing panel above (John of Gaunt and Olivier de Clisson).
Iron Dwarf Ambush
Location: Brittany 1373.
Flavour text (as printed): Where the Butcher's free companies lay in wait, great sorrow is sure to follow...
Setup Order: x 10 of one terrain hex tile, and 7x of a second terrain hex tile (the printed setup order shows two hex tile types with these counts).
Briefing: the shared briefing panel above (John of Gaunt and Olivier de Clisson).