Battlegammon
Battlegammon Rulebook
Table of Contents
Table of Contents
Goal of Game
A player wins by achieving either of the following:
Raid
Moving three pawns into the opponent's starting area.
Occupation
Occupying eight spaces of the opponent's color (including the opponent's starting area).
Setup
Each player randomly chooses either black or white pawns. Then, place your pawns on the board in their designated starting positions as indicated by the corresponding dots.
The black pawns always move first.
How to Play
1. Rolling the Dice
On their turn, a player rolls two dice and moves two pawns forward based on the numbers rolled. Players cannot move the same pawn twice or skip their turn. That means each pawn must move separately.
Example: If a player rolls a 2 and a 3, one pawn moves two spaces, and the other moves three spaces.
2. Movement
Direction — Both players move their pawns toward the opponent's starting area, which serves as the goal. Black pawns move toward the white starting area, and white pawns move toward the black starting area.
Landing on Occupied Space — If a pawn lands on a space already occupied by another pawn (either their own or the opponent's), the pawns stack together. A maximum of two pawns can stack in this way.
Stacking Rules
- There is no stack limit in the starting area.
- The pawn on the bottom of a stack cannot move until the top pawn moves away.
- No other pawns can land on a space that already contains a stack.
Entering the Opponent's Starting Area — To enter the opponent's starting area, a pawn must move the exact number of spaces required. If the exact roll is not available, the player must move a different pawn.
Example: The white pawn must roll a 3 to enter the black starting area.
Restricted Movement — Based on the movement rules above, a player may only be able to move one pawn — or no pawns at all.