BattleCON: Oriax Two Godhacker
BattleCON: Oriax Two Godhacker Rulebook
Table of Contents
Table of Contents
Character Card
Oriax Two, Godhacker. The front of the character card carries no rules text of its own; his rules are on its back, transcribed under Godlike Power below.
Godlike Power
Back of the Oriax Two character card. The card's footer reads "ORIAX TWO (TINKERER / ADVANCED)."
Oriax has 6 distinct Deity Cards. These provide him with varied benefits, but are trashed after use. His final 3 Deities provide more powerful effects.
- Setup: All of your Deities are inactive.
- Limited Ante: Activate a Deity.
- Desperation: You have Desperation if you have 3 or fewer Deities, whether active or inactive, in play.
- End: Trash all active Deities.
The six small Deity cards printed along the bottom of this back are the six Deity cards transcribed under Deities below.
Finishers
Oriax Two has two Finisher faces. Strike Down is the front and Fallen Heart is the back of the same card. Each card's printed stats are Range, Power, Priority and Guard.
Strike Down (Finisher, front)
- Range: 2~3.
- Power: 6.
- Priority: 0, with a ▲ symbol printed after it. The card does not explain the symbol.
- Guard: 3.
- Armor 2.
- Reveal: Deactivate all active Deities. Ignore their effects this beat.
- End, 1+ damage taken: Recover a trashed Deity. It is inactive.
The card's quote reads "How dare you defy me?!" The lower-right corner shows a boxed α icon. The card does not explain it, so it is transcribed here as printed.
Fallen Heart (Finisher, back)
- Range: N/A.
- Power: N/A.
- Priority: 0, with a ▲ symbol printed after it. The card does not explain the symbol.
- Guard: 0.
- Start, Optional: Trash an inactive Deity to stun the Opponent.
- End, Range 1~2: Trash an inactive Deity for Armor 3 next beat.
The card's quote reads "Where are your gods now?" The lower-right corner shows a boxed β icon. The card does not explain it, so it is transcribed here as printed.
Finishers reference sheet
The Finishers reference sheet has three rows, each with its stats printed at the right. The first row carries no card name on the sheet; its text is transcribed as printed. The second and third rows match the Strike Down and Fallen Heart cards above.
- Row 1 (unnamed): Range +0, Power +0, Priority +0, Guard +0.
- Reveal: Spend Force equal to Life to replace your attack with your Finisher.
- End: Regain a Force. You may switch your Finisher.
- Row 2 (Strike Down): Range 2~3, Power 6, Priority 0 with a ▲ symbol, Guard 3.
- Armor 2; Reveal: Deactivate all active Deities. Ignore their benefits this beat.
- End, 1+ damage taken: Recover a trashed Deity. It is inactive.
- The sheet says "benefits" where the Strike Down card says "effects".
- Row 3 (Fallen Heart): Range N/A, Power N/A, Priority 0 with a ▲ symbol, Guard 0.
- Start, Optional: Trash an inactive Deity to stun the Opponent.
- End, Range 1~2: Trash an inactive Deity for Armor 3 next beat.
Below the rows the sheet prints:
- Oriax has 6 distinct Deity Cards. These provide him with varied benefits, but are trashed after use. His final three Deities provide more powerful effects.
- Oriax has Desperation when 3 or fewer Deities are in play.
Styles
Oriax Two has six Style cards. Each card shows its Range, Power, Priority and Guard values, followed by its printed text.
Styles reference sheet
The Styles reference sheet lists five rows, each with its four stat bands at the right. The rows are unnamed on the sheet; they match the first five Style cards below by printed text and stats. The sixth Style, Wrath, is not on the sheet.
- Row 1 (Destructive): Range +0, Power +1, Priority -1, Guard +2. After, your attack hit, Range 1~2: Deactivate all active Deities.
- Row 2 (Smiting): Range +0~1, Power +1, Priority +1, Guard +0. Before, 1+ active Deity: -2 Power.
- Row 3 (Fickle): Range +0, Power +1, Priority +0, Guard +0. Ignore Guard, Ignore Armor. Vulnerable (Opponents ignore your Armor and Guard).
- The sheet says "Armor and Guard" where the Fickle card says "Guard and Armor".
- Row 4 (Painful): Range +0, Power -1, Priority +1, Guard +0. Hit, Desperation: Armor 2. After: Advance or Retreat 1.
- Row 5 (Absolute): Range +0~1, Power -1, Priority +0, Guard +1. Armor 2. After: Lose all Armor. End: Advance 1-2.
Destructive
- Range: +0.
- Power: +1.
- Priority: -1.
- Guard: +2.
- After, your attack hit, Range 1~2: Deactivate all active Deities.
Smiting
- Range: +0~1.
- Power: +1.
- Priority: +1.
- Guard: +0.
- Before, 1+ active Deity: -2 Power.
Fickle
- Range: +0.
- Power: +1.
- Priority: +0.
- Guard: +0.
- Ignore Guard, Ignore Armor.
- Vulnerable (Opponents ignore your Guard and Armor).
The card's lower-right corner shows a boxed 2 icon. The card does not explain it, so it is transcribed here as printed.
Painful
- Range: +0.
- Power: -1.
- Priority: +1.
- Guard: +0.
- Hit, Desperation: Armor 2.
- After: Advance or Retreat 1.
Absolute
- Range: +0~1.
- Power: -1.
- Priority: +0.
- Guard: +1.
- Armor 2.
- After: Lose all Armor.
- End: Advance 1-2.
Wrath
- Range: 1~2.
- Power: 3.
- Priority: 2.
- Guard: 3.
- Start, Optional: Trash an inactive Deity for +2 Power.
Bases
Bases reference sheet (front)
The front of the Bases reference sheet lists two Bases, each with its stats at the left. Neither carries a name on the sheet.
- Base 1 (unnamed): Range 1~2, Power 3, Priority 2, Guard 3.
- Start, Optional: Trash an inactive Deity for +2 Power.
- Base 2 (unnamed): Range N/A, Power N/A, Priority 3, Guard 0.
- Start: Advance or Retreat 1-3. If you moved past the Opponent, avoid attacks.
The back of the Bases reference sheet is a summary of the shared base attacks, not Oriax-specific material. It is not transcribed in this rulebook.
Deities
Oriax Two has six Deity cards, which Godlike Power says are trashed after use. Each card's printed text is transcribed below as printed.
Tamaris
- Reveal: Cause a Clash. +2 Power if you could not.
- Reveal, Desperation: The Opponent discards a Base.
Djare
The card's stylised title is transcribed here as "Djare".
- Reveal: -3 Priority and +5 Guard.
- Start, Desperation, Optional: Spend 2 Life to become Active Player.
Sanghalia
- Reveal: Armor 2.
- Hit, Desperation: Regain 2 Life.
Tridan
- Start, Optional: Advance or Retreat 1.
- Hit, Desperation: Advance or Retreat 1.
Gan'tzurn
- Reveal: The Opponent cannot Retreat.
- Reveal, Desperation: The Opponent cannot Advance.
Ka'Shn
- Reveal: +1 Power and +1 Priority.
- Reveal, Desperation: The Opponent discards a Style.
Status Card
Forsaken Heart
This status card has no stats and no rules text of its own. Its only text is printed in parentheses: (Armor 3 next beat.) The card shows the Oriax Two character with a grey shield icon.