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Batameuh

Batameuh Rulebook

Table of Contents

Table of Contents

  • Overview
  • Game Rules
    • Animal Cries

Overview

  • Ages: 4 to 9 years
  • Players: 2 to 4
  • Components: 40 cards

Aim of the game: To win all the cards.

Game Rules

Shuffle the cards. The dealer deals out all the cards one at a time to each player. The game is played in a clockwise direction. The youngest player starts.

Each player holds his or her pile of cards in one hand with the pictures hidden. Each player simultaneously takes the card from the top of his or her pile and turns it over for all to see.

If there are at least 2 farm animals and/or at least 2 wild animals, the players concerned must make the cry corresponding to their animal. The player who is the first to do this wins all the cards that have been turned over and places them under his or her pile.

Example (illustration with three cards shown in a row, joined by plus signs): The donkey and the cow are 2 farm animals. The "donkey" player cries out hee-haw the first and he wins the 3 cards.

If there are just 2 players and if a wild animal and a farm animal come up, nothing happens. Each player picks up his or her card, places it under his or her pile and plays again.

If one of the players makes a mistake (makes the cry of another animal or makes the cry when no other player has a same category card) this player must give a card from his or her hand to each of the players as a penalty.

Animal Cries

Farm animals

  • The donkey brays. Hee-haw!
  • The duck quacks. Quack, quack!
  • The rooster crows. Cock-a-doodle-do!
  • The sheep baas. Baa, baa!
  • The cow moos. Moooo!

Wild animals

  • The elephant trumpets. Hoom praa!
  • The hyena howls. Hoooowww!
  • The lion roars. Rrrroarr!
  • The parrot talks. Coco? Coco!
  • The monkey shrieks. Eeeeee!

Warning! Choking hazard.