Baseball Highlights: 2045 – Big Fly! Expansion
Baseball Highlights: 2045 – Big Fly! Expansion Rulebook
Table of Contents
Table of Contents
Hit & Run
Hit & Run: When resolving the Threatened Hits of this card, all of your Base Runners advance one extra base from each Hit on this card, ignoring the normal bonus from Runner speed. For example: When resolving a Single, all Base Runners would advance 2 spaces, irrespective of their speed. This also applies to any new Base Runners created by previous Hits on this card.
Pinch Runner
Pinch Runner: Upgrade all current Base Runners to Fast: Replace all blue and white pawns on your bases with red pawns.
Quick Eye: 2 Walks
Quick Eye: 2 Walks: If your opponent's top card is a Cyborg, you get a Walk followed by another Walk. No effect if your opponent's last card is not a Cyborg.
Sinkerball
Sinkerball: If your opponent has a Base Runner on 2nd and/or 3rd, cancel all of your opponent's Threatened Hits, removing all Batters from their Home Plate.