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Barony: Heroes

Expansion for Barony

Barony: Heroes Rulebook

Table of Contents

Table of Contents

  • Expansion - Heroes
  • Glossary of Hero Cards

Expansion - Heroes

Included in your game are 24 hero cards. These can be used with or without the Sorcery expansion. Hero cards give each player a special ability that only they can perform once per game. Once a player has used the ability on a hero card, the card should be removed from the game and cannot be used again.

During setup, players are dealt 4 hero cards, from which they select 2 to keep. Hero cards should be kept secret from the other players until revealed at the time they are put to use. Note that there are two copies of each card in the deck. Players may choose to keep both copies of the same card if they are dealt them.

Glossary of Hero Cards

1 - The Master Recruiter — When performing Action A - Recruit, this player can recruit 2 knights from a village (3 knights if the village is adjacent to a Lake).

2 - The Musterer — When performing Action A - Recruit, this player can recruit 1 knight to all their cities that currently have no knights on their spaces.

3 - The Berserker — When performing Action B - Move, one of this player's knights counts as two to attack an opposing village or knight. Steal a resource token from the attacked player if a village is defeated.

4 - The Sneak — When performing Action B - Move, this player can move a single knight 2 to 3 spaces, without any movement constraints. The move must end on an empty, non-lake space.

5 - The Rebuilder — As a free action during your turn, swap the position of one of your placed villages with one of your placed strongholds. (This cannot be done if it causes an opposing knight to be illegally on the same space as your stronghold.)

6 - The Expansionist — As a free action during your turn, place a village directly on an empty space adjacent to one of your already placed villages. Immediately receive the appropriate resource token.

7 - The Sly One — At the end of any player's turn, as a free action, construct a new city from one of your villages as if you were performing Action D - New City.

8 - The Spy — When performing Action E - Expedition, this player can do so on any empty space on the board (that is not a Lake).

9 - The Influencer — When performing Action F - Noble Title, this player can move up in noble rank for a cost of 12 victory points (instead of 15).

The following hero cards should not be used without the Sorcery expansion:

10 - The Sorcerer — This card is worth 2 magic tokens.

11 - The Vanisher — As a spell, this player can move their knight(s) from one Mysterious Location to another one. (Cost: 2 magic tokens.)

12 - The Conjuror — This player may perform any one of the 1-cost spells for free (even a 1-cost spell not in use in this game). This spell may be combined with other spells.