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Bad Grandmas

Bad Grandmas Rulebook

Table of Contents

Table of Contents

  • Components
  • Aim of the Game
  • Set-Up
  • How to Play
  • End of the Game
  • Grandma Cards
    • Spool Grandmas
    • Rolling Pin Grandmas
    • Dice Grandma
  • Card Strip Notes

Components

You need 16 Grandma cards, 1 regular six-sided dice, paper and a pencil to keep track of the scores.

Aim of the Game

Score points by pitting your Grandmas against each other. The player with the most points after 7 rounds wins.

Set-Up

Shuffle the Grandma cards and set aside 2 at random, face down. Deal 7 cards to each player. Reveal one of the set-aside cards and read the upside-down "rule modifier". This modifier applies for the whole game.

How to Play

In each round both players select one of their Grandmas and place it face down. Reveal the cards simultaneously. The winner of the round is the player with the strongest Grandma (unless this has been modified). The difference between the two strengths (once any modifier has been applied) gives the points scored by the winner (unless the points have been modified!).

Points scored by the winner of a round:

  • 1, 2 or 3 = 1 point
  • 4 or 5 = 2 points
  • 6 or more = 3 points

End of the Game

The game ends when all the Grandmas have been played. The player with the most points is the winner (unless, of course, the winning condition has been modified!).

Grandma Cards

Each card has a number, a suit icon (a spool or a rolling pin), a name with a subtitle, and a strip along the bottom. Cards with a spool icon and cards with a rolling pin icon are the two suits. Card 0 and the dice card are also included among the 16 Grandmas.

Spool Grandmas

No.NameSubtitleCard strip (as printed)
1Queenie: The Bag LadyIncontinent mendicantIcon strip: +1, arrow, spool VS rolling pin
2Great Aunt AdaRotten-mouthed curtain-twitcherIcon strip: +1, arrow, spool VS rolling pin
3Mrs FunctionBothersome old battle-axe"Only fights score" with spool VS rolling pin (printed upside-down)
4Mrs ShortbreadIrksome coffin-dodger"All strengths: +" with dice icon (printed upside-down)
5Helga von MaintenancePension-drawing Teutonic nightmare"Highest strength each round: +1"
6Granny O'Tea

Rolling Pin Grandmas

No.NameSubtitleCard strip (as printed)
1Hilda ConversationInterfering old rat-bagIcon strip: +1, arrow, rolling pin VS spool
2Doris KarloffAncient horrorIcon strip: +1, arrow, rolling pin VS spool
3Cissy NipwiggsMithering busybody"Only fights score" with rolling pin VS spool (printed upside-down)
4Betty CriminalNosey crone"All strengths: +" with dice icon
5Thora! Thora! Thora!Meddlesome octogenarian"Highest strength each round: +1"
6Grandmere FromageHorrible, just plain horrible

Dice Grandma

No.NameSubtitleCard strip (as printed)
(none)Dame Nellie CadaverGrand old mistress of the stage"Lowest strength wins each round" (dice icon and rolling pin on the card)

Card Strip Notes

  • The strip on a set-aside card, read upside-down, is the rule modifier for the whole game (see Set-Up).
  • The icon strips on the Queenie, Great Aunt Ada, Hilda Conversation and Doris Karloff cards are reproduced as described in the table above. The sheet prints no key for these icons, so no meaning beyond what is shown on the card is given here.
  • The card strips are transcribed as printed. The sheet does not give further explanation of the modifiers.
Gaseous mother-of-a-mother
"Lowest strength each round: +1"
7Una LateralHumbug-sucking self-wetter"Lowest total score wins game"
0'Meals on Wheels' MyrtleCanabalistic friend of the Grim Reaper"Lowest strength wins each round". Special rule: "Winner only scores 1 point in a fight with Myrtle."
"Lowest strength each round: +1"
7Dolly EssenceCharity shop volunteer and mass poisoner"Lowest total score wins game"