Azul: Summer Pavilion FAQ
26 questions players ask · Updated Nov 9, 2026 · Full rulebook
Turns, Start Player and Wild Tiles
- Can I place a tile of the current wild colour on a space of its own colour?
- Can I take a wild tile from a factory display or the centre by itself?
- Does the start player token count as a tile for the minus points when I take from the centre?
- When I take tiles from the centre, does everyone lose points or only the first player to do so?
- Can I lose points for taking from the centre in round 1, and how low can I go?
- Who goes first in the next round, and who places first in Phase 2?
Placing Tiles and Scoring
- Can I split one colour's tiles between several spaces, or place them over several turns?
- How do wild tiles help fill a space, and which tile gets placed?
- How many points does a placed tile score?
- What does the last tile of a star score?
- How do I place a tile on the centre star?
- In what order do players place tiles and take bonus tiles in Phase 2?
Bonus Tiles from the Supply
- Must I take the bonus tiles for a pillar, statue or window, and exactly how many?
- Do I get a wild tile in addition to my bonus tiles?
- Can I use bonus tiles in the same round I take them, including the final round?
- When are the supply spaces refilled, and what if the bag is empty?
- What triggers bonus tiles from the supply?
Passing and Saving Tiles
End of the Game and Setup
- Do tiles left over at the end of the game cost points?
- What is the tower for?
- What if the bag and tower are both empty when I refill the factories?
- Do the all-1s, 2s, 3s and 4s bonuses include the centre star's spaces?
- Are the 1s, 2s, 3s and 4s end bonuses cumulative?
- On the monochrome side, can any star be multicoloured, and does each one score?