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Azul: Stained Glass of Sintra FAQ

27 questions players ask · Updated Nov 12, 2026 · Full rulebook

Game setupPlaying the gameEnd of the round and game

Game setup

  • Do the joker-space strips start face down, and when is a strip removed from play?
  • Does round 1 have a bonus color?
  • What does matching pane pieces to the pattern shapes mean for color-blind players?

Playing the game

  • If your broken glass marker reaches -18 with pieces still left over, do the remaining breaks still count after the reset?
  • Can you take tiles you cannot place and break them, instead of moving your glazier left, when a matching space is only to the left?
  • Can you move your glazier back to the leftmost strip even when the tiles you could take would fit a strip to its right?
  • Can you move your glazier back to the leftmost strip more than once in the same round?
  • When the leftmost slot is empty after a strip was removed, can you reset your glazier to the leftmost strip?
  • Must you take unplayable tiles from a factory display or the center if you have nowhere to place them?
  • Can you deliberately break every tile you took, even when some of them could be placed?
  • Can a joker space hold a different color from the other joker space, and does each one accept any color?
  • If a picked tile fits a joker space on a strip, must you place it there?
  • What happens when you run out of palace pattern strips?
  • When you complete the far right window, does it score again by wrapping around to the windows on the left?
  • Can you move your glazier to one strip and then another strip in the same turn to place your tiles?
  • When you place pieces on a strip to the right of your glazier, does the glazier move there?
  • Can you take a color you have no room for and break every piece, even to deny an opponent or in the last move of a two-player game?
  • What is the glass tower for, and when do broken pane pieces go back into the bag?
  • In round 6, do you lose a broken glass point for taking the starting player tile from the center?
  • If a broken glass penalty and a completed pattern strip happen in the same turn, which is scored first?
  • After completing a strip that leaves your glazier over an empty slot, what can you do on your next turn?

End of the round and game

  • Can your score go below 0 from broken glass penalties?
  • Does the glazier return to the leftmost strip at the end of a round or at the start of the next one?
  • What do you do when the bag runs out and you cannot refill the factory displays?
  • On Side B final scoring, do you count every pane of the chosen color or only those in completed windows?
  • If two players tie at the end of the game, who wins the broken glass tie-break?
  • Is the -5 step on the broken glass penalty track a misprint that should read -6?