Kingdom Death: Monster – Aya the Survivor Challenge Scenario
Kingdom Death: Monster – Aya the Survivor Challenge Scenario Rulebook
Table of Contents
Table of Contents
The Challenge Scenario
For this challenge scenario, you will use Aya, The Survivor promotional miniature and the Screaming Antelope miniature from the Kingdom Death: Monster core game. In addition, you will need terrain tiles from the Monster core game to set up your showdown.
Since the Greedy Antelope's den is filled with obstacles, refer to the Terrain section and Showdown Section on field of view in the Core Game Rules to help navigate this challenge.
Showdown Setup
Set up the showdown board according to the diagram in the Showdown Setup section (PDF page 7). The diagram shows a grid with the following legend: Toppled Pillar, Stone Column, Giant Stone Face, Nightmare Tree, Monster Location (M1-M5), Entrance/Exit (E), and Objective (O).
Aya starts the encounter on the Entrance (E) space.
Start the Greedy Antelope on the space labeled M1 on the Showdown Setup diagram. Use black lantern tokens to label the monster locations (M1-M6).
Source note: the printed text says "M1-M6" here, but the legend and diagram show only M1-M5 locations. The text is transcribed as printed.
Place a token to mark Aya's necklace, located at the Objective (O).
The monster goes first.
The Greedy Antelope
The Greedy Antelope has hidden Aya's necklace with the rest of his cache, in a hollow formed by two Stone Columns. If she retrieves it and returns to the entrance of the antelope's den, she is victorious. If the Greedy Antelope catches her, she is defeated!
The Greedy Antelope doesn't have an AI or Hit Location deck for this special showdown. The monster controller controls it using the instructions here or the custom Trait cards found in the Cards section at the end of this book.
The Greedy Antelope's Turn
At the start of the monster turn, the Greedy Antelope will Patrol or Pursue.
Check if Aya is in the monster's field of view. If she is, the Antelope Pursues. If she isn't, it Patrols.
Patrol: Roll 1d5 and move the Greedy Antelope to its corresponding spot on the showdown board.
If the Greedy Antelope is already on the spot it rolls, it does not move.
Patrol Example (PDF page 8):
- Monster turn 1: 8 move to M4
- Monster turn 2: 3 move to M2
If Aya is in the Greedy Antelope's field of view at the start of its turn, it Pursues Aya.
Pursue: Full move the antelope directly towards Aya. If the Greedy Antelope reaches her, Aya is defeated!
At the end of the Greedy Antelope's turn, whether it Patrolled or Pursued, check to see if Aya is in the monster's field of view. If she is, it will Pursue her on its next turn even if she leaves the monster's field of view on her turn. In order for the Greedy Antelope to stop Pursuing Aya, she must remain out of its field of view for an entire turn.
Aya the Survivor
Aya the Survivor moves around the board as usual for a survivor in Kingdom Death: Monster. She has 1 Survival, access to the Dash survival action, and the Hyperactive disorder.
Aya's Gear
Aya does not have a gear grid during this challenge scenario. Instead, she has 3 pieces of gear and the knowledge of how to use them to help her bypass the Antelope.
Aya's Sword: Aya can reflect lantern light off her sword to misdirect the Greedy Antelope. Once during the showdown, Aya can spend her activation to add or subtract up to 1 to the result of the next Antelope location roll.
Aya's Spear: Once during this showdown, Aya may hurl her spear to a square up to 6 spaces away from her current location. On the next monster turn, move the monster to that location instead of rolling a die. Roll as normal on the next turn.
Aya's Lantern: Once during this showdown, Aya may extinguish her lantern to hide from the Antelope. After she does this, Aya is considered to out of the monster's field of view until she moves or until the end of the next monster turn. On Aya's next turn, she must relight her lantern, and does not gain activation.
Source note: the printed text reads "is considered to out of the monster's field of view". It is transcribed as printed; the intended wording is most likely "is considered out of the monster's field of view".
Victory
If you manage to guide Aya to the Antelope's cache and back, she succeeds in reclaiming her lost monster tooth necklace. Next lantern year, instead of a normal settlement event, Aya shows up in the settlement. After sharing her story with the survivors, she departs, leaving behind her sword and spear to inspire the settlement.
Gain the Aya's Sword and Aya's Spear gear cards. These weapons are very special, and can be paired with one another as long as they are adjacent in your gear grid. As long as they are using the paired rule, a survivor may use both the Sword and Spear specialization or mastery while activating either weapon.
Failure
If the Greedy Antelope catches Aya at any point, the showdown ends, as Aya is run out of the Antelope's domain.
Try again another Lantern Year, if you dare.
Cards
Greedy Brain
Trait
At the start of the Greedy Antelope's turn, if Aya is not in the monster's field of view, Patrol. Otherwise, Pursue.
At the end of the Greedy Antelope's turn, if Aya is in the monster's field of view, the Greedy Antelope will Pursue as its only action for its following turn.
Patrol / Pursue
Trait
Patrol: Roll 1d5 and move the Greedy Antelope to its corresponding spot on the showdown board.
Pursue: Full move the antelope directly towards Aya. If the Greedy Antelope reaches her, Aya is defeated!
Arm of the First Tree
Weapon, melee, club
Speed 2 · Accuracy 6+ · Damage 4
On a Perfect Hit, the monster gains -1 toughness token until the end of the round. A monster can only suffer this once per round.
Aya's Sword
Weapon, melee, sword
Speed 2 · Accuracy 7+ · Damage 3
Pairs with Aya's Spear.
Aya's Spear
Weapon, melee, spear
Speed 2 · Accuracy 7+ · Damage 3
Pairs with Aya's Sword.