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Astro Knights: The Orion System

Expansion for Astro Knights

Astro Knights: The Orion System Rulebook

Table of Contents

Table of Contents

  • Boss
    • Fission Parasite
  • Knights
    • Alexios
    • Deleth
  • Homeworld
    • Orion III
  • Supply Cards
    • Nova-Cloud
    • Chronoplasm
    • Tactical Visor
    • Energy Glaive
    • Virtual Sentry
    • Augmented Ballista

Boss

Fission Parasite

Difficulty: Normal difficulty, Level 1

Rules:

  • When a card in the supply is destroyed, increase the Swarm track by 1.
  • At the end of the Boss turn, if the Swarm track is at 10, perform the following: the Homeworld suffers 6 damage, resolve "SWARM:" effects on Boss cards in play in any order, and set the Swarm track to 0.
  • When an Exosludge is defeated, return it to the Exosludge deck.
  • If the Exosludge deck is empty when one would be placed into play, destroy three cards in the supply instead.
  • If there are no cards in the supply, the players lose.

When a player is exhausted: Destroy a supply deck.

Knights

Alexios

Activate during your main phase: Defeat a Minion. If you have 5 or less health, gain 2 health.

Deleth

Activate during your main phase: Overcharge a Tech. Then, Overcharge a Tech. Reveal the turn order deck and return those cards in any order.

Homeworld

Orion III

Card number: OS35

Activate during any player's main phase: Players collectively destroy up to three cards in their discard piles.

Supply Cards

Nova-Cloud

Type: Fuel Cost: 3 Card number: OS02

Gain 2 Fuel.

OR

Gain 1 Fuel for each equipped Weapon you control.

Chronoplasm

Type: Fuel Cost: 4 Card number: OS05

Gain 2 Fuel. Any ally draws a card.

Tactical Visor

Type: Tech Cost: 3 Card number: OS01

Attack with any player's Weapon. Increase its damage by 1. (Place that Weapon in that player's discard pile.) Then, you may destroy that Weapon.

Energy Glaive

Type: Weapon Cost: 3 Card number: OS08

ATTACK: Deal 2 damage. Gain 2 Fuel.

Virtual Sentry

Type: Weapon Cost: 6 Card number: OS10

ATTACK: Deal 5 damage. Reveal the top two cards of the Boss deck and place them back in any order.

Augmented Ballista

Type: Weapon Cost: 9 Card number: OS12

BUY: Power up, gain 2 health, and the Homeworld powers up.

ATTACK: Deal 6 damage. Power up.