Ashes Reborn: The Song of Soaksend
Ashes Reborn: The Song of Soaksend Rulebook
Table of Contents
Table of Contents
Playing With This Expansion
The Song of Soaksend plays under the rules of Ashes Reborn: Rise of the Phoenixborn. Its rules are not repeated here. The cards below are used with the base rules, and the Phoenixborn card is Namine Hymntide.
Icons are written in brackets as in the base rulebook: [Magic] is the main action symbol (the database writes it as "main"), [Side] and [Exhaust] are the side and exhaust dice symbols, [Basic] is any basic die, [Sympathy] is a Sympathy die, and [Discard] is the cost of discarding a card. "[Sympathy] class" means a Sympathy die showing the class symbol, and "[Sympathy] power" means a Sympathy die showing the power symbol.
Phoenixborn
Namine Hymntide — Phoenixborn
- Life: 17
- Battlefield: 6
- Spellboard: 4
Calming Melody: [Side] [Exhaust] 1 [Sympathy] class: Draw 1 card. You may place 1 exhaustion token on this card and 1 exhaustion token on a target Phoenixborn.
Spells
Crescendo
Reaction Spell — Placement: Discard
Cost: 1 [Sympathy] class; discard 1 card
You may play this spell after you have declared attackers. Deal 1 damage to a target unit you control to deal 3 damage to a target unit.
Encore
Action Spell — Placement: Discard
Cost: [Magic]
Search your discard pile for a card other than Encore and place it on the top or bottom of your draw pile. Draw 1 card.
Guilt Link
Ready Spell — Placement: Spellboard
Cost: [Magic]; 1 [Sympathy] class
After 1 or more wound tokens are placed on your Phoenixborn as a result of a unit's attack, place 1 status token on this spell if it has no status tokens on it.
[Side] [Exhaust]: Remove 1 status token from this spell to destroy a unit you control. If you do, choose a target player to destroy a unit they control.
Magic Syphon
Ready Spell — Placement: Spellboard
Cost: [Magic]; 1 [Sympathy] class
[Side] [Exhaust]: Change 1 die in your active pool to a side of your choice. Change 1 die in a target player's active pool to a side of your choice.
Shatter Pulse
Reaction Spell — Placement: Discard
Cost: 2 [Sympathy] class; 1 [Basic]
You may play this spell after a unit you control is destroyed. Destroy a target unit. You may change 2 dice in a target player's active pool to a side of your choice.
Summon Salamander Monk
Ready Spell — Placement: Spellboard
Cost: [Magic]
[Magic] [Exhaust] 1 [Sympathy] class: Place a Salamander Monk conjuration onto your battlefield.
Summon Squall Stallion
Ready Spell — Placement: Spellboard
Cost: [Magic]; 1 [Sympathy] power
[Magic] [Exhaust] 1 [Sympathy] class 1 [Basic]: Draw 1 card. Place a Squall Stallion conjuration onto your battlefield.
Allies
Flute Mage
Ally — Placement: Battlefield
Cost: [Magic]; 1 [Sympathy] class; 1 [Basic]
Life: 2
Enliven: [Side] [Exhaust]: Remove 1 exhaustion token from a target unit.
River Skald
Ally — Placement: Battlefield
Cost: [Magic]; 2 [Sympathy] class
Life: 2
Harsh Melody: When this unit comes into play, draw 1 card. You may discard 1 card from your hand to deal X damage to a target unit.
X = the magic play cost of the discarded card.
String Mage
Ally — Placement: Battlefield
Cost: [Magic]; 1 [Sympathy] power; 1 [Sympathy] class
Life: 3
Exchange Link 1: [Side]: Move 1 wound or status token from a target unit onto this unit, or move 1 wound or status token from this unit onto a target unit.
Conjurations
Salamander Monk
Conjuration — Placement: Battlefield
Life: 1
Spirit Form: When this unit is destroyed, place a Salamander Monk Spirit conjuration onto your battlefield.
Salamander Monk Spirit
Conjuration — Placement: Battlefield
Life: 1
Fleeting: Discard this card at the end of the round.
Squall Stallion
Conjuration — Placement: Battlefield
Life: 3
Lightning Speed: This unit cannot be targeted by reaction spells an opponent controls.
Torrent 1: [Side]: Place 1 card from your hand on the top or bottom of your draw pile. If you do, place 1 status token on all Squall Stallions you control.
X = the number of status tokens on this unit.