Ashes Reborn: The Grave King
Ashes Reborn: The Grave King Rulebook
Table of Contents
Table of Contents
Playing With This Expansion
The Grave King plays under the rules of Ashes Reborn: Rise of the Phoenixborn. Its rules are not repeated here. The cards below are used with the base rules, and the Phoenixborn card is James Endersight.
Icons are written in brackets as in the base rulebook: [Magic] is the main action symbol (the database writes it as "main"), [Side] and [Exhaust] are the side and exhaust dice symbols, [Basic] is any basic die, and [Discard] is the cost of discarding a card. [Ceremonial] class and [Divine] class mean a Ceremonial or Divine die showing the class symbol. [Ceremonial] power and [Divine] power mean a Ceremonial or Divine die showing the power symbol.
Phoenixborn
James Endersight — Phoenixborn
- Life: 19
- Battlefield: 7
- Spellboard: 3
Convene With Souls: [Side] [Exhaust]: Search your draw pile for an ally, reveal it, and place it into your hand. Place a number of wound tokens equal to that ally's life value on this card. Shuffle your draw pile.
Spells
Chant of Sacrifice
Ready Spell — Placement: Spellboard
Cost: [Magic]; 1 [Ceremonial] class
[Side] [Exhaust]: Destroy a unit you control.
Vengeance
Action Spell — Placement: Discard
Cost: [Side]; X [Basic]
Phoenixborn: James Endersight
Destroy X units you control. If you do, add 1 to the attack value of X target units you control for the remainder of the turn.
Rally the Troops
Action Spell — Placement: Discard
Cost: [Side]; 1 [Divine] class
Choose X allies you control with 1 or more exhaustion tokens on them and place them into their owner's hand. Remove X wound tokens from your Phoenixborn.
Reclaim Soul
Action Spell — Placement: Discard
Cost: [Magic]; 1 [Ceremonial] class
Destroy a unit you control to remove 2 wound tokens from your Phoenixborn.
Revival Pact
Action Spell — Placement: Discard
Cost: [Side]; 1 [Divine] class
Search your discard pile for up to 3 allies and shuffle them into your draw pile.
Summon Fallen
Ready Spell — Placement: Spellboard
Cost: [Magic]
Conjurations: Fallen
After an ally you control is destroyed, place 1 status token on this spell if it has fewer than 3 status tokens on it.
[Magic] [Exhaust] 1 [Ceremonial] power 1 [Ceremonial] class: Remove up to 3 status tokens from this spell to place an equal number of Fallen conjurations onto your battlefield.
Allies
Reaping Angel
Ally — Placement: Battlefield
Cost: [Magic]; 1 [Ceremonial] class; 1 [Divine] class
Attack 2, Life 2, Recover 2
Offer: When this unit comes into play, search your draw pile. You may reveal an ally and place it into your discard pile. Shuffle your draw pile. Then, you may search your discard pile for an ally and remove it from the game to remove 1 wound token from a target Phoenixborn.
Rising Horde
Ally — Placement: Battlefield
Cost: [Magic]; 2 [Ceremonial] class
Attack 1, Life 1, Recover 1
Conjurations: Fallen
Raise Fallen: When this unit is destroyed, place 2 Fallen conjurations onto your battlefield.
Grave Knight
Ally — Placement: Battlefield
Cost: [Magic]; 1 [Ceremonial] power; 1 [Divine] class; 1 [Basic]
Attack 4, Life 3, Recover 2
Threatening: This unit must be blocked, if able.
Overkill 1: After this unit destroys a unit an opponent controls by attacking, deal 1 damage to that opponent's target Phoenixborn.
Immortal Commander
Ally — Placement: Battlefield
Cost: [Side]; 1 [Divine] power
Attack 0, Life 3, Recover 1
Command 1: [Side] [Exhaust]: Add 1 to the attack value of all other units you currently control for the remainder of the turn.
Conjurations
Fallen
Conjuration — Placement: Battlefield
Attack 1, Life 1, Recover 1, Copies 7
Infectious: Damage dealt by this unit by attacking or countering cannot be prevented.