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Ascension: Chronicle of the Godslayer – Defender of Vigil Promo Card thumbnail

Ascension: Chronicle of the Godslayer – Defender of Vigil Promo Card

Expansion for Ascension: Deckbuilding Game

Ascension: Chronicle of the Godslayer – Defender of Vigil Promo Card Rulebook

Table of Contents

Table of Contents

  • Defender of Vigil
  • Notes on the Card

Defender of Vigil

Hero, with a cost of 6 (the number shown beside the Rune symbol in the top-right corner).

Card text (as printed on the card):

  • Gain 2 Rune and 2 Power.
  • Gain 1 Rune for each Apprentice you play or have played this turn.
  • Gain 1 Power for each Militia you play or have played this turn.

Notes on the Card

  • The card's text is the only rules text printed on it. This document reproduces that text and does not add rules beyond it.
  • The card is a Hero, so it is acquired and played as a Hero under the Ascension: Deckbuilding Game base rules. Its cost of 6 is the Rune cost printed in the top-right corner.
  • The three lines are separate abilities, resolved in the order printed: first gain 2 Rune and 2 Power, then gain 1 Rune for each Apprentice played or previously played this turn, then gain 1 Power for each Militia played or previously played this turn.
  • "Apprentice" and "Militia" are cards from the Ascension: Deckbuilding Game base set. The terms "play", "have played this turn", "Rune" and "Power" are used as defined in the base rules; this file does not restate them.
  • The number shown in the star in the bottom-left corner is printed on the card and is reproduced here as shown. The card carries a small "P" promo mark in the bottom-right corner. No rules meaning is given to it.
  • The copyright line along the bottom edge of the card is not transcribed.