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Arkham Horror: The Card Game – Marie Lambeau Promo Cards thumbnail

Arkham Horror: The Card Game – Marie Lambeau Promo Cards

Expansion for Arkham Horror: The Card GameExpansion for Arkham Horror: The Card Game (Revised Core Set)

Arkham Horror: The Card Game – Marie Lambeau Promo Cards Rulebook

Table of Contents

Table of Contents

  • Marie Lambeau (Investigator, Alternate Art)
  • Mystifying Song (Event)
  • Baron Samedi (Asset, Weakness)

Marie Lambeau (Investigator, Alternate Art)

Marie Lambeau – The Entertainer

  • Willpower: 4. Intellect: 4. Combat: 1. Agility: 3.
  • Health: 6. Sanity: 8.
  • Traits: Performer. Sorcerer.
  • Printed text is identical to the standard Marie Lambeau investigator (05006).

Performer. Sorcerer.

While you have 1 or more doom among cards you control, you may take an additional action during your turn, which can only be used to play Spell cards or activate Spell abilities.

Effect: +1. You may add 1 doom to or remove 1 doom from a card you control.

Mystifying Song (Event)

Mystifying Song – Spell. Song.

  • Cost: 3
  • Type: Event.
  • Traits: Spell. Song.
  • Restriction: Marie Lambeau deck only.

Spell. Song.

Marie Lambeau deck only.

Fast. Play when the agenda would advance by reaching its doom threshold.

Until the end of the phase, the agenda cannot advance by reaching its doom threshold. Remove Mystifying Song from the game.

Baron Samedi (Asset, Weakness)

Baron Samedi – Lord of the Cemetery

  • Type: Asset. Weakness.
  • Traits: Avatar.

Avatar.

Revelation – Put Baron Samedi into play. He cannot leave play while he has less than 3 doom on him.

Forced – When any amount of damage is placed on an investigator in Baron Samedi's location: Place 1 additional damage on that investigator.

Action – Exhaust Baron Samedi: Place 1 doom on Baron Samedi. If he has 3 or more doom on him, discard him.