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What stops a Catapult move?

The rulebook states this directly.

  • Arcs rulebook · Rulebook · Move (Mobilization & Aggression)
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  • jdludlow · Community · 2024-07-11

The group must stop when it enters any planet, or a gate controlled by someone else (control is checked before moving in, so ships you bring in don't change it). A gate that nobody controls, including a tie, does not stop you, and you may stop earlier whenever you like.

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