Architects of the West Kingdom: Garphill Games 5-Year Anniversary Promo Cards
Architects of the West Kingdom: Garphill Games 5-Year Anniversary Promo Cards Rulebook
Table of Contents
Table of Contents
Apprentice Cards
Apprentice cards are placed and used as in the base game of Architects of the West Kingdom. Each card below lists its printed action location and the effect the card adds.
Abbot
- Action location: King's Storehouse.
- Ability: When taking the King's Storehouse action, gain 1 Virtue in addition to the action's normal effect.
- Printed icons: a plus sign followed by a purple Virtue banner.
Watchman (two copies)
- Action location: Guardhouse.
- Ability: Pay 1 less Silver (not Tax) when taking either of the following Guardhouse actions:
- release their Workers from another player's board;
- pay off Debt.
- Printed icons: a silver coin with a red X (the coin is shown crossed out, meaning one Silver less to pay), an arrow, then two options separated by a slash: a group of grey Worker figures (release Workers from another player's board) and a dark door-and-return-arrow symbol (pay off Debt, as stated in the BGG card-effect description).
Defender (two copies)
- Action location: Town Centre.
- Ability: When taking the Town Centre action, the player may release 2 of their Workers from the Prison.
- Printed icons: a tan Prison (tower) symbol, an arrow, then two grey Worker figures.
Viking Building Cards
Viking Buildings are placed and scored as in the base game. Each card below gives its cost, its Victory Point value, and its printed effect. The number in the yellow banner at the top right is the card's Victory Point value as printed.
Viking Market Hall
- Cost (as printed): 4 grey resource, 1 light-blue resource.
- Victory Points: 2.
- Effect: The controlling player immediately gains 3 Gold.
- Printed icons: three yellow Gold hexagons.
Viking Church
- Cost (as printed): 1 red resource, 3 brown Wood, 2 yellow Gold.
- Victory Points: 5 (printed value).
- Effect: The controlling player gains 1 Victory Point for each level of work done advancing construction on the Cathedral. This effect happens at game end.
- Printed icons: a yellow Victory Point banner, then "PER", then a hammer (work on the Cathedral).
Viking Boat House
- Cost (as printed): 1 red resource, 4 brown Wood, 1 grey resource.
- Victory Points: 4.
- Effect: The controlling player may choose to immediately lose 1 Virtue and gain 3 Wood.
- Printed icons: a purple Virtue banner, an arrow, then three Wood hexagons (outlines). The printed icons show no minus sign; the "lose" is taken from the BGG card-effect description.
Disclosed Gaps
- No publisher rules text. The official 5-Year Anniversary appendix sheet was not available to this transcription, so the wording above is the card icons plus the BGG description, not a publisher document.
- Resource colour key. The card photos do not print a resource key. The resource names in the Viking cost lines are given by colour and shape only, and the colour-to-resource mapping was not verified against the base game key.
- Corner and border symbols. Small corner icons on the Apprentice and Viking cards (for example the top-left symbols and the bottom-right symbols on the Viking cards) and the star symbol on each Apprentice card are printed on the cards but their meaning is not given in the card text or the BGG description. They are not transcribed.