Arcane Bakery Clash
Arcane Bakery Clash Rulebook
Table of Contents
Table of Contents
Components
2 character cards 16 recipe cards
Players must provide: up to 12 coins or tokens to track energy, time and ovens.
Setup
Each player takes one of the character cards, places it in front of them and places a coin on the energy track, under the 10.
Shuffle the remaining cards and deal 2 to each player.
The sweetest player goes first and only takes one action for the first turn.
Objective
Reduce your opponent's energy to zero by dealing damage with your cards.
How to Play
On each turn take up to two actions, then advance all of your ovens by 1. You may take the same action twice. The actions are:
DRAW A RECIPE CARD PUT A RECIPE IN THE OVEN PEEK INTO AN OVEN TURN UP THE HEAT TAKE A RECIPE OUT OF THE OVEN
Draw a Recipe Card
Take the top card of the deck into your hand. You cannot do this if you already have 5 cards in your hand. If you take the last card in the deck, shuffle the discard pile to make a new deck.
Put a Recipe into the Oven
Place a card from your hand face-down in front of you. Place a coin on the zero space on the back. You may not have more than 3 recipes in the oven at a time.
Peek into an Oven
If you have forgotten something about one of your cards, look at it. You may have forgotten what is underneath, but don't forget to place your coin back in its place.
Turn Up the Heat
Move the coin on one of your recipe cards ahead one space.
Take a Recipe out of the Oven
Flip over a card, taking note of the position of the coin on the backside. If one of the actions on the card matches that number, take the corresponding action. If neither of the actions on the front of the card matches, take one damage and discard the card.
If the card has an energy or time track leave the card face-up on the table. Place a coin on the track as indicated by the action.
At the end of your turn, advance all of your ovens by one. If this would move a coin past the 7, discard the card and lose two energy.
End of the Game
The game ends immediately when a player reduces their opponent's energy to 0. The remaining player wins the game!
Quick Reference
On each turn take up to two actions. You may take the same action twice.
DRAW A RECIPE CARD (hand limit 5) PUT A RECIPE IN THE OVEN (limit 3) PEEK INTO AN OVEN TURN UP THE HEAT TAKE A RECIPE OUT OF THE OVEN
After taking an action, advance all of your ovens by 1.
Syrup Elemental
In the time before history, our world was carved by the four great titans, Flour, Butter, Baking Soda, and Syrup. In the days of the great flipping, the first three were buried deep in the world's flakey crust. But syrup soaked in, and permeated the earth, and even now its power is available to those who know how to wield it.
Ingredients:
Chalk Protractor One large pancake, still warm but unburnt One sacrificial blade forged of pure maple sugar Five maple scented candles
Before cooking the pancake, draw out summoning circle 141A on the floor. (See Appendix B of "Invoker's Guide to Drawing Circles 4th Edition"). Place the pancake in the exact center of the circle. Arrange the candles on the vector points of the circle. (text obscured/cut off in the source rulebook page)