Among the Stars: Indiegogo Promos
Among the Stars: Indiegogo Promos Rulebook
Table of Contents
Table of Contents
Infestation Conflict Rules
Printed insert, reproduced as printed:
Infestation is a new Conflict set that offers another way to add more direct confrontation in a game of "Among the Stars".
To use it, follow the instructions in the manual on playing the Aggressive mode, replacing the Dispute conflict cards with the Infestation ones. However, when playing with this Conflict set, each player must also put an Infestation token on his Main Reactor at the beginning of the 2nd year.
Whenever a location has an Infestation token on it, you may not build locations adjacent to it. Moreover, at the end of the game you get +3 VP for every Infestation token on your Station.
Transcriber's note: on the printed insert, the VP amount is shown as an orange icon whose visible digit is 3; it is read here as +3 VP.
Infestation Conflict Card
Type: Conflict (C). Printed value: 1.
Take an Infestation token from one of your locations and place it on a location in another player's Station.
New Objective Cards
Each Objective card carries a "0" badge in its top-left corner, which the printed text does not explain. The VP value is shown in the orange token at the lower left.
Something for Everyone
VP: 6
Build at least 8 different Special Locations.
This Objective may be completed by more than 1 player.
Fully Operational
VP: 7
Build at least 12 different Basic Locations.
This Objective may be completed by more than 1 player.
Multi-Purpose
VP: 4
Be the first to build 2 locations of each type.
If, on the same turn, more than 1 players complete this Objective, no bonus is given.
Energy Efficient
VP: 4
Build the least Power Reactors.
Casino
Type: Recreational (R). Special Location. Cost: 2 credits. VP: 1.
Roll a die. Result 1 or 2: +1 VP. Result 3 or 4: +2 VP. Result 5 or 6: +3 VP.
Transcriber's note: the card shows each outcome as a pair of die faces (1 or 2, 3 or 4, 5 or 6) followed by the VP icon.
Special Locations
Xenobiology Lab
Type: Diplomatic (D). Special Location. Cost: 2 credits. VP: 3.
+2 VP if placed adjacent to Medical Facility.
Galactic Expo
Type: Business (B). Special Location. Cost: 4 credits. VP: 3.
You get 3 credits. Each other player gets 1 credit.
Defense Grid
Type: Military (M). Special Location. Cost: 2 credits. VP: 3.
+1 VP for each adjacent Military location.
Zero Gravity Area
Type: Recreational (R). Special Location. Cost: 3 credits. VP: 3.
+3 VP if there is no empty space within 2 distance.
Dual-Type Special Locations
Holding Cells
Types: Administrative (A) and Military (M). Special Location. Cost: 3 credits. VP: 3.
+1 VP for each adjacent Administrative or Military location.
Alien Museum
Types: Recreational (R) and Diplomatic (D). Special Location. Cost: 3 credits. VP: 3.
+1 VP for each adjacent Recreational or Diplomatic location.
Waste Processing Facility
Type: Administrative (A). Special Location. Cost: 2 credits. VP: 2. MAX: 3.
+1 VP for each Administrative location in the discard pile.
Ship Repair Facility
Types: Military (M) and Business (B). Special Location. Cost: 3 credits. VP: 3.
+1 VP for each adjacent Military or Business location.
Ambassadorial Shuttle
Type: Diplomatic (D). Special Location. Cost: 2 credits. VP: 2.
Must be placed in another player's Station. No other locations can be built adjacent to Ambassadorial Shuttle.