RulesPal
Chat
Rulebook
Amoeba thumbnail

Amoeba

Amoeba Rulebook

Table of Contents

Table of Contents

  • Material
  • Setup
  • How to Play
    • Moving
    • Sowing
  • Game End

Material

  • Board
  • 10 white discs
  • 10 black discs
  • 1 white 'kernel'
  • 1 black 'kernel'
  • Carrying case

Setup

Set up the board according to the following figure:

The setup figure is an image in the printed rulebook and has no text. As shown in the figure, the black discs occupy the two rows of points along the upper edge of the board with the black kernel among them, and the white discs occupy the two rows along the lower edge with the white kernel among them.

How to Play

Each player has an allocated colour (White or Black). White starts. Players alternate turns during the game until the victory condition is reached.

Definition: a stack is a pile of pieces (discs or kernels) of any height (even just one piece). A stack is controlled by the owner of the colour of the topmost piece.

On your turn, either move one of your stacks or sow all the pieces of one of your stacks along a line. If you're not able to move you lose the game.

Moving

Move a stack in a straight line as many spaces as discs comprise the stack. Other stacks don't block the movement. If there is a stack on the destination point, place your stack on top of it, creating a higher stack.

Example: a stack with 3 discs will move 3 spaces in a straight line.

Sowing

As you move the stack, deploy its bottom piece on each step on each of the points or stacks along the line. All the pieces of the stack must be deployed.

Example: The 3 pieces of the white stack are deployed along the line. Notice that one of the pieces is deployed on top of another stack.

Notice that high stacks might not be able to move as they would end up outside the board, which is illegal.

Game End

You win if, at the end of your turn, you control a stack with the enemy kernel in it or if your opponent has no available moves at the start of her turn.