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Alsace (fan expansion for Ticket to Ride) thumbnail

Alsace (fan expansion for Ticket to Ride)

Expansion for Ticket to RideExpansion for Ticket to Ride: EuropeExpansion for Ticket to Ride: Märklin

Alsace (fan expansion for Ticket to Ride) Rulebook

Table of Contents

Table of Contents

  • Components
  • The Board
  • The Cards
    • Tourist Cards
    • Bonus Cards
  • The Game
  • Turns
  • End of the Game

Components

The board and the ticket cards are already available from the base game. You will need a set of train cards and as many sets of wagons (preferably the full 45) as you have players. You may use stations if you wish and if you have them.

The Board

The board is already available.

The Cards

The ticket cards are already available.

The tourist cards represent the locations with a value: the points will be added or deducted at the end of the game depending on whether or not you travel to that location.

The bonus cards represent rewards at the end of the game for various achievements. They may be displayed to remind players of their value.

Tourist Cards

Each attraction card shows a location, the attraction's name, and its value in the top-left corner.

Attraction cards (52):

  • MONTBÉLIARD, Temple Saint-Martin: 2
  • MULHOUSE, Zoo & Botanical Gardens: 3
  • MONTBÉLIARD, Golf de Pruneveille: 5
  • BELFORT, Flea Market: 4
  • BELFORT, The Lion: 8
  • MULHOUSE, Text'ill Fabric Market: 6
  • THANN, L'Oeil de la Sorcière: 5
  • ALTKIRCH, Rue de la Carpe Frite: 10
  • ALTKIRCH, L'Église Notre Dame: 5
  • THANN, The Witches' Tower: 2
  • KRUTH, Town Hall: 3
  • KRUTH, Tree Adventure Park: 6
  • MUHLBACH s/MUNSTER, Ski Slopes: 8
  • MUHLBACH s/MUNSTER, Mountaineering: 4
  • COLMAR, Maison Pfister: 5

Visitor Pass cards (2): Each reads "Visitor Pass to any attraction" with a value of 10.

Lucky Devil cards (9): Each reads "Lucky Devil. Play this card now with any attraction card you want to discard."

Bonus Cards

Nine bonus cards, each worth the value shown:

  • The player with the longest journey: 15
  • The player with the longest perimeter route: 20
  • The player with the most tunnels: 20
  • The player who visited the most foreign countries: 25
  • The player who visited the most French cities: 10
  • The player with the most completed tickets: 10
  • The player with the least incomplete tickets: 15
  • The player who visited the most French regions: 20
  • Any player who completes a North-South tunnel: 30

The Game

Shuffle the train cards. Deal 4 unexposed to each player. Expose the top 5 of the remaining deck and place it unexposed alongside the upturned cards.

Shuffle the ticket cards. Deal 5 to each player and place the remainder unexposed on the table.

Shuffle the tourist cards. Deal 5 to each player and place the remainder unexposed on the table.

Each player must keep at least 3 route cards and at least 3 tourist cards – returning unwanted cards unseen to the bottom of the appropriate deck.

The youngest player starts and play passes clockwise round the table. Subsequently you take it in turn (clockwise) to start.

Turns

On your turn you have various options:

  • Either pick up 1 exposed engine
  • or pick up 2 exposed wagon cards
  • or pick up 1 exposed wagon card and 1 card from the top of the deck
  • or pick up 2 cards from the top of the deck

N.B. as soon as an exposed card is taken it must be replaced from the top of the deck.

  • or pick up 3 ticket cards plus 3 tourist cards (of which you must keep at least 1 of each, returning the balance unseen as above)
  • or "burn 5" – discard any 5 train cards to the exposed (used) deck and pick up 5 new unexposed cards in exchange
  • or place wagons on a route between 2 locations (by the rules above).

Throughout the game, the used train cards should be shuffled and placed under the deck.

Should any deck of cards run out, the game must continue with reduced options without them or until discards appear.

When your wagon stock becomes less than 3, you may call time – then each player has 1 more turn before the game closes. If your stock becomes zero, you must call time – you may use your final turn to draw cards or do nothing.

Tip: your last turn (unless needed to complete a ticket or tourist card) is best served by either completing any route which will achieve a bonus or by completing the longest possible route anywhere with your wagons and cards to gain maximum points.

End of the Game

  1. Reduce players' scores by the values of any uncompleted tickets and tourist cards.
  2. Award the bonuses.
  3. Add the values of any completed tickets and tourist cards to the players' scores.

The winner has the highest score.

  • COLMAR, Lauch River: 10
  • MUNSTER, Lakes: 2
  • MUNSTER, Animal Parks: 5
  • STE MARIE-aux-MINES, Mineral & Gem Exhibition: 3
  • STE MARIE-aux-MINES, Art Quilts & Textiles: 6
  • SÉLESTAT, Christmas Market: 8
  • SÉLESTAT, Gourmet Conference: 4
  • ST DIÉ, Cathedral: 5
  • ST DIÉ, La Tour de la Liberté: 10
  • MOLSHEIM, Hôtel de la Monnaie: 5
  • MOLSHEIM, Metzig: 2
  • STRASBOURG, Medieval Covered Bridges: 3
  • STRASBOURG, Petite France: 6
  • SARREBOURG, Chapel Cordeliers: 4
  • SARREBOURG, Marc Chagall Windows: 8
  • BRUMATH, Château de Brumath: 5
  • BRUMATH, Musée Archéologique: 10
  • HAGENAU, Historical Museum: 2
  • HAGENAU, Musée de Bagage: 4
  • NIEDERBRONN, Canadian Village: 3
  • NIEDERBRONN, Christmas Exhibition: 6
  • WISSEMBOURG, Salt House: 4
  • WISSEMBOURG, River Lauter: 8
  • LAUTERBOURG, Reggae Festival: 10
  • LAUTERBOURG, Bassin des Mouettes: 5
  • SARREBRUCK, Roman Fort: 2
  • SARREBRUCK, Mithras Shrine: 4
  • BADEN-BADEN, The Old Castle: 6
  • BADEN-BADEN, Old Town: 3
  • KEHL, Gold Nightclub: 8
  • KEHL, Pont de l'Europe: 4
  • OFFENBURG, Reptilienbörse: 5
  • OFFENBURG, Konzert (Golden Harps Gospel Choir): 10
  • FREIBURG, Martinstor Gate: 4
  • FREIBURG, Rathaus: 2
  • BASEL, Augusta Raurica: 3
  • BASEL, Rhine: 6