A Game of Thrones: The Card Game – The Tower of the Hand
A Game of Thrones: The Card Game – The Tower of the Hand Rulebook
Table of Contents
Table of Contents
Plots
This pack contains one plot card.
City of Secrets
Plot · Neutral · Traits: City · Income 4 / Initiative 4 / Claim 1
City.
When revealed, shuffle the top X cards of your discard pile back into your deck. X is the number of City plots in your used pile.
Characters
Character cards are listed in card-number order.
Eddard Stark
Character · House Stark · Unique · Cost 4
Strength 3 · Icons: Military, Power · Crest: Noble
Lord.
Renown.
If you have a Baratheon House card, reduce the gold penalty to play Eddard Stark by 1.
Response: Cancel a triggered effect that chooses a Noble character as the only target. Then, draw a card. (Limit once per phase.)
Tywin Lannister
Character · House Lannister · Unique · Cost 5
Strength 4 · Icons: Military, Intrigue, Power · Crest: Noble
Lord.
Renown.
Response: After you win a challenge in which Tywin Lannister participated, choose a card with the Shadow crest that is currently in play. That card returns to Shadows.
Ser Jaime Lannister
Character · House Lannister · Unique · Cost 4
Strength 3 · Icons: Military, Intrigue · Crest: War
Lord. Knight.
Deadly.
Response: After you win a challenge in which Ser Jaime Lannister participated, choose and kneel a non-Army character.
Robert Baratheon
Character · House Baratheon · Unique · Cost 4
Strength 3 · Icons: Military, Power · Crest: Noble
Lord. King.
Renown.
Any phase: Stand Robert Baratheon. Use this ability only if there are no cards in Shadows. Limit 3 times per phase.
Source note: the community data marks the span "Limit 3 times per phase." in this ability as an errata. The text is transcribed as the community data gives it. The source does not say what the errata changes, and no official errata document was located during sourcing, so the wording is not confirmed against the printed card.
Royal Entourage
Character · House Baratheon · Cost 3
Strength 3 · Icons: Military, Power
Ally.
House Baratheon only.
Response: After you play a Lord or Lady character from your hand, put Royal Entourage into play from your hand or discard pile.
Seaside Urchin
Character · House Greyjoy · Cost 1
Strength 1 · Icons: Intrigue
Ally.
Response: After you win an intrigue challenge in which Seaside Urchin participated, discard the top card of the losing opponent's deck. If that card is an attachment or an event card, Seaside Urchin claims 1 power.
Harbor Thug
Character · House Greyjoy · Cost 2
Strength 2 · Icons: Military
Ally.
Response: After you win a military challenge in which Harbor Thug participated, discard the top card of the losing opponent's deck. If that card is a character, Harbor Thug claims 1 power.
Merchant Spy
Character · House Targaryen · Cost 1
Strength 1 · Icons: Intrigue
Ally.
Challenges: Kneel Merchant Spy and move 1 gold from your gold pool to an opponent's gold pool to look at that player's hand. Then, you may give that opponent an additional 1 gold to choose and discard an attachment card from his or her hand.
Dornish Paramour
Character · House Martell · Cost 2
Strength 2 · Icons: Intrigue, Power
Ally.
Response: After you win a challenge in which Dornish Paramour participated, discard it from play to draw 2 cards.
Jon Arryn
Character · Neutral · Unique · Cost 4
Strength 4 · Icons: Military, Power
Lord. House Arryn.
Renown. Jon Arryn cannot be saved.
Response: After Jon Arryn is killed, put a Noble character into play from your hand or discard pile.
Ser Preston Greenfield
Character · Neutral · Unique · Cost 3
Strength 3 · Icons: Military, Power
Knight. Kingsguard.
No attachments except Weapon.
Response: After you win a challenge in which Ser Preston Greenfield participated as the defender, he claims 1 power.
Locations
Tower of the Hand
Location · House Stark · Unique · Cost 2
King's Landing.
House Stark only.
If it is Winter, move 1 gold from the treasury to your gold pool each time a card comes out of Shadows.
Shae's Manse
Location · House Lannister · Unique · Cost 1
King's Landing.
House Lannister only.
Response: After a card comes out of Shadows, look at the top card of your deck. Then, place that card on the top of your deck or on the bottom of your deck.
The Iron Throne
Location · House Baratheon · Unique · Cost 1 · Crest: Shadow
King's Landing.
House Baratheon only.
Response: After The Iron Throne comes out of Shadows, choose an opponent. If that opponent has more cards in hand than you, discard a card at random from that player's hand.
Response: After an opponent draws a card outside of the draw phase, The Iron Throne goes into Shadows.
Aegon's Hill
Location · House Targaryen · Unique · Cost 3
King's Landing.
Challenges: Kneel Aegon's Hill to look at an opponent's hand. You may choose one character card in that hand and place it in its owner's dead pile.
Events
The Shadow of the Isles
Event · House Greyjoy · Cost 1 · Crest: Shadow
Small Council.
House Greyjoy only.
Response: After The Shadow of the Isles comes out of Shadows, each player must choose and discard 1 non-limited location from play that he or she controls. Then, if it is Winter, return The Shadow of the Isles to its owner's hand.
By the Light of the Sun
Event · Neutral
Response: After you win an intrigue challenge, the losing opponent must choose and discard one card in Shadows that he or she controls.
The Hand's Judgement
Event · Neutral
Response: Pay 1 gold to cancel the effects of an event card that has just been played.
Attachments
Jousting Steed
Attachment · Baratheon · Cost 2
Creature. Warhorse.
Knight character only.
Attached character gains Renown. Challenges: Unattach Jousting Steed. Then, it becomes a STR 2 character with a military and a power icon and "while Jousting Steed is attacking alone, no more than 1 character can be declared as a defender." At the end of the phase, return Jousting Steed to its owner's hand if it is still in play.