A Game of Thrones: The Card Game – The House of Black and White
A Game of Thrones: The Card Game – The House of Black and White Rulebook
Table of Contents
Table of Contents
Plots
Plot cards are listed in card-number order.
Men of Pride
Plot · Neutral
Income 4 · Initiative 0 · Claim 2
Non-unique characters lose all keywords.
The Pale Mare
Plot · Neutral
Income 0 · Initiative 3 · Claim 1
When revealed, each player chooses 1 non-unique character he or she controls. All non-unique characters not chosen are discarded from play.
Characters
Character cards are listed in card-number order.
Arya Stark
Character · House Stark · Unique · Cost 2
Strength 2 · Intrigue · Power
Lady.
Deadly
Response: After a Unique [Stark] character is killed, discard Arya Stark from play (cannot be saved) to choose and kill a character with STR 3 or less.
Company of the Cat
Character · House Targaryen · Cost 4
Strength 4 · Military · Intrigue
Army. Mercenary.
House Targaryen only. Ambush.
Response: After Company of the Cat is put into play through a card effect, draw 1 card.
Long Lances
Character · House Targaryen · Cost 3
Strength 3 · Military · Power
Army. Mercenary.
House Targaryen only. Ambush.
Response: After a character comes into play, choose and stand a [Targaryen] character you control. (Limit once per phase.)
Locations
Location cards are listed in card-number order.
The House of Black and White
Location · House Stark · Unique · Cost 2
The East.
Response: After an opponent's character is killed by a card effect, kneel The House of Black and White to move 1 power from that opponent's House card to your House card.
Northern Encampment
Location · House Baratheon · Cost 1
The North.
Any Phase: Kneel 2 influence and discard Northern Encampment from play to stand all unique Knight characters in play.
Dockside Brothel
Location · House Lannister · Cost 0
The East.
Limited Response: After an opponent's character is knelt by a card effect, kneel Dockside Brothel to have a unique [Lannister] character claim 1 power. (Limit 1 limited response per round.)
Source note: the database's errata field for this card gives character offsets only (positions 152 to 189 of the text above, which is the parenthesised limit reminder), with no replacement text. The printed text is used as it appears in the source.
Freed Galley
Location · House Greyjoy · Cost 1
Warship.
Response: After you win an unopposed challenge, kneel Freed Galley to claim 1 power for any participating unique [Greyjoy] character.
Noyne
Location · House Martell · Unique · Cost 0
The East.
Each opponent plays with the top card of his or her deck revealed.
Qhoyne
Location · House Martell · Unique · Cost 1
The East.
Challenges: Kneel Qhoyne to choose a character. Until the end of the phase, that character loses a [Power] icon. If that character has no [Power] icon, it instead gets -1 STR until the end of the phase.
Lhorulu
Location · House Martell · Unique · Cost 2
The East.
Challenges: Kneel Lhorulu and 2 influence to choose 1 attacking and 1 defending character. Stand and remove both characters from the challenge.
Events
Event cards are listed in card-number order.
I Am No One
Event · House Stark
Dominance: If you lost dominance this phase, choose a standing unique [Stark] character. That character claims 2 power. (Limit 1 per round.)
Execution
Event · Neutral
Dominance: After you win dominance, kneel 2 influence or kneel 1 Lord character to choose and kill a non-unique character.
Attachments
Attachment cards are listed in card-number order.
Poisoned Coin
Attachment · House Stark · Cost 1
Weapon.
House Stark only.
Response: After attached character stands, kill attached character. Then, draw 1 card.
Dragonbone Dagger
Attachment · House Lannister · Cost 1
Weapon.
Attached character gets +1 STR and gains deadly.
Any Phase: Pay 1 gold to return Dragonbone Dagger from your discard pile to your hand.
Enslaved
Attachment · House Lannister · Cost 2
Condition.
Attach to a character with printed cost 2 or lower.
Take control of attached character.
Banner Bearer
Attachment · House Baratheon · Cost 1
Condition.
Setup.
Challenges: Kneel Banner Bearer to choose a Knight or Lord character you control. Attached character gains all keywords the chosen character has until the end of the phase.
Cowed
Attachment · House Greyjoy · Cost 0
Condition.
Attached character cannot be declared alone as an attacker or defender.
Greyscale
Attachment · Houses Baratheon and Targaryen · Cost 0
Condition.
Attached character gains renown.
Attached character gets -1 STR for each gold token on it and is discarded if its STR is 0.
When attached character claims 1 or more power, put 1 gold token from the treasury on that character.