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A Game of Thrones: The Card Game – Secrets and Spies thumbnail

A Game of Thrones: The Card Game – Secrets and Spies

Expansion for A Game of Thrones: The Card Game

A Game of Thrones: The Card Game – Secrets and Spies Rulebook

Table of Contents

Table of Contents

  • Plots
    • City of Spies
  • Characters
    • Jeyne Poole
    • Qyburn
    • Littlefinger
    • Knight of Flowers
    • Ancient Mariner
    • King's Landing Assassin
    • Shadow Prophet
    • Dornish Diplomat
    • Varys
    • Ser Osmund Kettleblack
  • Locations
    • Small Council Chamber
    • Visenya's Hill
    • King's Landing
  • Events
    • Cannot be Bribed, Cannot be Bought
    • Death by Payne
    • Shore Leave
    • Aegon's Legacy
    • Backroom Bribery
  • Attachments
    • The Broken Spear

Plots

Plot cards are listed in card-number order.

City of Spies

Plot · Neutral · Income 4 · Initiative 3 · Claim 1

City.

When revealed, look at the top X cards of any player's deck, discard one of those cards, and put the rest on top of that deck in any order. X is the number of City plots in your used pile.

Characters

Character cards are listed in card-number order.

Jeyne Poole

Character · House Stark · Unique · Cost 0

Strength 0 · Intrigue 1

Ally.

Response: Discard Jeyne Poole from play to cancel the triggered effect of a card that just came out of Shadows.

Qyburn

Character · House Lannister · Unique · Cost s1

Strength 2 · Intrigue 1 · Power 1 · Crest: Shadow

Maester.

House Lannister only. Deadly.

Response: After Qyburn comes out of Shadows, choose a non-Army character in an opponent's dead pile. Put that character into play under your control. If that character is still in play at the end of the phase, return it to its owner's dead pile.

Littlefinger

Character · Houses Stark and Lannister · Unique · Cost 5

Strength 3 · Intrigue 1 · Power 1 · Crest: Noble

Lord. Ally.

Stealth. No Condition attachments.

Littlefinger does not kneel to attack. Reduce the cost to play Littlefinger by 1 for each card in Shadows.

Knight of Flowers

Character · House Baratheon · Unique · Cost 3

Strength 3 · Military 1 · Power 1

Lord. Knight. House Tyrell.

Renown.

If there are no cards in Shadows, Knight of Flowers does not kneel to attack or defend.

Ancient Mariner

Character · House Greyjoy · Cost 2

Strength 4 · Military 1 · Power 1

Ironborn.

Ancient Mariner gets -3 STR during military challenges.

King's Landing Assassin

Character · House Targaryen · Cost s2

Strength 2 · Military 1 · Intrigue 1 · Crest: Shadow

Ally.

House Targaryen only.

Response: After King's Landing Assassin comes out of Shadows, choose a character with no attachments. Until the end of the phase, that character gets -2 STR and is killed if its STR is 0.

Shadow Prophet

Character · House Targaryen · Cost s0

Strength 3 · Intrigue 1 · Crest: Shadow

Asshai.

House Targaryen only.

Response: After Shadow Prophet comes out of Shadows, you may look at 1 card in Shadows controlled by each opponent.

Dornish Diplomat

Character · House Martell · Cost 3

Strength 3 · Power 1

Ally.

Response: After you win a power challenge in which Dornish Diplomat participated, choose and stand a character controlled by an opponent. Then, choose and stand a character you control.

Varys

Character · Neutral · Unique · Cost s1

Strength 3 · Intrigue 1 · Power 1 · Crest: Shadow

Lord. Ally.

Stealth.

After Varys comes out of Shadows, choose and discard 1 Ally character from play.

Ser Osmund Kettleblack

Character · Neutral · Unique · Cost 3

Strength 3 · Military 1 · Crest: War

Knight. Kingsguard.

No attachments except Weapon.

Challenges: Kneel Ser Osmund Kettleblack to choose a defending character. Until the end of the phase, that character gets +2 STR (+4 STR instead if that character has the Kingsguard trait).

Locations

Small Council Chamber

Location · House Baratheon · Unique · Cost s1

King's Landing.

House Baratheon only.

Crest: Shadow

After you win an intrigue challenge, Small Council Chamber goes into Shadows.

Response: After Small Council Chamber comes out of Shadows, return a Small Council event from your discard pile to your hand.

Visenya's Hill

Location · House Targaryen · Unique · Cost 1

King's Landing.

Any Phase: Kneel Visenya's Hill to choose 1 character card in any discard pile, and move that card to its owner's dead pile.

King's Landing

Location · Neutral · Unique · Cost s2

King's Landing.

Crest: Shadow

After a card comes out of Shadows, stand King's Landing.

Any Phase: Kneel King's Landing to draw a card. Use this ability only if you control more King's Landing locations than each opponent.

Events

Event cards are listed in card-number order.

Cannot be Bribed, Cannot be Bought

Event · Neutral

Response: After a character is knelt by an opponent's card effect, stand that character. Then, that character claims 1 power and you draw a card.

Death by Payne

Event · House Lannister

House Lannister only.

Response: After a character triggers its character ability, kneel Ser Ilyn Payne or a Noble to kill that character.

Shore Leave

Event · House Greyjoy

House Greyjoy only.

Challenges: Kneel 1 influence to choose and stand a kneeling character. Until the end of the phase, that character cannot be declared as an attacker or defender.

Aegon's Legacy

Event · House Targaryen

House Targaryen only.

Dominance: Choose a character without attachments. Until the end of the phase, that character gets -X STR and is killed if its STR is 0. X is the number of cards currently in Shadows.

Backroom Bribery

Event · House Martell · Cost s0

House Martell only.

Crest: Shadow

Response: After Backroom Bribery comes out of Shadows, choose an opponent. Move 1 gold from that player's gold pool to yours.

Attachments

The Broken Spear

Attachment · House Martell · Cost 1

Weapon.

Any Phase: Kneel The Broken Spear to choose attached character. Until the end of the phase, that character either gains or loses a military icon.